- moving militia bug fix: militia was not in sector at battle start

- changed militia orders to ONGUARD when entering the sector








git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@146 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-05-31 17:43:34 +00:00
parent a7d456ad6b
commit 6b89c64a4d
5 changed files with 18 additions and 11 deletions
+1 -1
View File
@@ -584,7 +584,7 @@ void DoMilitiaHelpFromAdjacentSectors( INT16 sMapX, INT16 sMapY )
SECTORINFO *pSectorInfo = &( SectorInfo[ SECTOR( sMapX, sMapY ) ] );
BOOLEAN fMoreTroopsLeft[4] = {FALSE,FALSE,FALSE,FALSE};
BOOLEAN fFirstLoop = TRUE;
BOOLEAN fMilitiaAlreadyBeen = CountMilitia(pSectorInfo )>0 ? TRUE : FALSE;
BOOLEAN fMilitiaAlreadyBeen = CountMilitia(pSectorInfo )>0 && gWorldSectorX == sMapX && gWorldSectorX == sMapY && gbWorldSectorZ == 0;
guiDirNumber = 0;