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- moving militia bug fix: militia was not in sector at battle start
- changed militia orders to ONGUARD when entering the sector git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@146 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -584,7 +584,7 @@ void DoMilitiaHelpFromAdjacentSectors( INT16 sMapX, INT16 sMapY )
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SECTORINFO *pSectorInfo = &( SectorInfo[ SECTOR( sMapX, sMapY ) ] );
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BOOLEAN fMoreTroopsLeft[4] = {FALSE,FALSE,FALSE,FALSE};
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BOOLEAN fFirstLoop = TRUE;
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BOOLEAN fMilitiaAlreadyBeen = CountMilitia(pSectorInfo )>0 ? TRUE : FALSE;
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BOOLEAN fMilitiaAlreadyBeen = CountMilitia(pSectorInfo )>0 && gWorldSectorX == sMapX && gWorldSectorX == sMapY && gbWorldSectorZ == 0;
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guiDirNumber = 0;
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