New options in ja2_options.ini (by Sevenfm)

1) PLAYER_HIT_COUNT = 0
This works as ENEMY_HIT_COUNT option, but for player mercs.
Possible values: 0 - 4

2) SOLDIER_TOOLTIP_DISPLAY_SUPPRESSION_INFO = TRUE
Show additional info in tactical tooltip:
- APs lost due to suppression
- Suppression Tolerance
- Effective Shock Level ( Shock level modified by traits and backgrounds. This value is compared with current suppression tolerance to determine "cowering" effect )
- AI morale level

3) SHOW_ENEMY_WEAPON = TRUE
Show enemy weapon name above soldier - after health, name and rank.
You can see exact weapon name only on short distances, range calculation is similar to dynamic tooltips and based on soldiers actual viewing range and experience.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1893 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Wanne
2013-12-16 09:22:48 +00:00
parent 040b3bd0a5
commit 6c85178ef6
2 changed files with 20 additions and 2 deletions
+10 -1
View File
@@ -822,7 +822,7 @@ HIDE_ENEMY_HEALTH_TEXT = FALSE
SHOW_HEALTHBARSOVERHEAD = TRUE
;------------------------------------------------------------------------------------------------------------------------------
; How should the game display the enemy hit counter?
; How should the game display the enemy/player hit counter?
; 0 = Show damage inflicted as used to
; 1 = Show "?" as indicator if you scored a hit
; 2 = Do not show anything at all (If you scored a hit you need to tell by target's reaction)
@@ -832,6 +832,8 @@ SHOW_HEALTHBARSOVERHEAD = TRUE
ENEMY_HIT_COUNT = 0
PLAYER_HIT_COUNT = 0
;------------------------------------------------------------------------------------------------------------------------------
; Show additional suppression information above soldier:
; light gray counter - suppression points from attack (they are calculated and shown after attack)
@@ -1387,6 +1389,7 @@ SOLDIER_TOOLTIP_DISPLAY_ENERGY = FALSE
SOLDIER_TOOLTIP_DISPLAY_MORALE = TRUE
SOLDIER_TOOLTIP_DISPLAY_SUPPRESSION = TRUE
SOLDIER_TOOLTIP_DISPLAY_SHOCK = TRUE
SOLDIER_TOOLTIP_DISPLAY_SUPPRESSION_INFO= FALSE
SOLDIER_TOOLTIP_DISPLAY_TRAITS = TRUE
; Armor, Headgear
SOLDIER_TOOLTIP_DISPLAY_HELMET = TRUE
@@ -1747,6 +1750,12 @@ CAN_JUMP_THROUGH_CLOSED_WINDOWS = TRUE
CAN_CLIMB_ON_WALLS = TRUE
;------------------------------------------------------------------------------------------------------------------------------
; Show enemy weapon name in tactical
;------------------------------------------------------------------------------------------------------------------------------
SHOW_ENEMY_WEAPON = FALSE
;------------------------------------------------------------------------------------------------------------------------------
; Turn this on, and you can set hidden names individually in 'TableData\HiddenNames.xml'.
;------------------------------------------------------------------------------------------------------------------------------
+10 -1
View File
@@ -821,7 +821,7 @@ HIDE_ENEMY_HEALTH_TEXT = FALSE
SHOW_HEALTHBARSOVERHEAD = FALSE
;------------------------------------------------------------------------------------------------------------------------------
; How should the game display the enemy hit counter?
; How should the game display the enemy/player hit counter?
; 0 = Show damage inflicted as used to
; 1 = Show "?" as indicator if you scored a hit
@@ -831,6 +831,8 @@ SHOW_HEALTHBARSOVERHEAD = FALSE
;------------------------------------------------------------------------------------------------------------------------------
ENEMY_HIT_COUNT = 0
PLAYER_HIT_COUNT = 0
;------------------------------------------------------------------------------------------------------------------------------
; Show additional suppression information above soldier:
@@ -1386,6 +1388,7 @@ SOLDIER_TOOLTIP_DISPLAY_ENERGY = FALSE
SOLDIER_TOOLTIP_DISPLAY_ENERGY = FALSE
SOLDIER_TOOLTIP_DISPLAY_MORALE = TRUE
SOLDIER_TOOLTIP_DISPLAY_SUPPRESSION = FALSE
SOLDIER_TOOLTIP_DISPLAY_SHOCK = FALSE
SOLDIER_TOOLTIP_DISPLAY_SUPPRESSION_INFO= FALSE
SOLDIER_TOOLTIP_DISPLAY_TRAITS = FALSE
; Armor, Headgear
@@ -1746,6 +1749,12 @@ CAN_JUMP_THROUGH_CLOSED_WINDOWS = FALSE
;------------------------------------------------------------------------------------------------------------------------------
CAN_CLIMB_ON_WALLS = FALSE
;------------------------------------------------------------------------------------------------------------------------------
; Show enemy weapon name in tactical
;------------------------------------------------------------------------------------------------------------------------------
SHOW_ENEMY_WEAPON = FALSE
;------------------------------------------------------------------------------------------------------------------------------
; Turn this on, and you can set hidden names individually in 'TableData\HiddenNames.xml'.