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MeLoDy Updates
- Increased horizontal table column width to fit longer merc names git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7991 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1073,7 +1073,7 @@ void RenderMercCompareMatrix( )
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}
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UINT16 spacepermerc = (LAPTOP_SCREEN_LR_X - LAPTOP_SCREEN_UL_X) / (squadvector.size() + 1);
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spacepermerc = min( spacepermerc , 70);
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spacepermerc = min( spacepermerc , 65);
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// now loop over the squadmembers and fill out the table
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std::vector<UINT8>::iterator itend = squadvector.end( );
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