Fix: bug during UB gamestart

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2539 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Flugente
2020-06-01 22:34:45 +00:00
parent 80f2f8e499
commit 6d74b49190
+72
View File
@@ -335,6 +335,78 @@ PhotoFlag =
-- sIntelPrice: price of item in intel
-- sOptimalNumber: how many items the trader should have at maximum
function AddArmsDealerAdditionalIntelData()
-- price is affected by player progress - on higher progress items get cheaper (as they are less useful at that point)
progress = CurrentPlayerProgressPercentage()
ratio = (200.0 - progress) / 100.0
-- black market:
-- guns
AddArmsDealerAdditionalIntelDataItem(68, 337, 10 * ratio, 2) -- Five-Seven
AddArmsDealerAdditionalIntelDataItem(68, 663, 15 * ratio, 1) -- HK G11 PDW
AddArmsDealerAdditionalIntelDataItem(68, 1073, 10 * ratio, 2) -- HK UCP
AddArmsDealerAdditionalIntelDataItem(68, 673, 13 * ratio, 2) -- HK MP7A1
AddArmsDealerAdditionalIntelDataItem(68, 686, 20 * ratio, 1) -- Metal Storm Surf Zone
AddArmsDealerAdditionalIntelDataItem(68, 1191, 25 * ratio, 1) -- Magpul PDR-D
AddArmsDealerAdditionalIntelDataItem(68, 65, 40 * ratio, 1) -- Auto Rocket Rifle
AddArmsDealerAdditionalIntelDataItem(68, 1334, 27 * ratio, 1) -- AR57 6" Silenced
AddArmsDealerAdditionalIntelDataItem(68, 335, 40 * ratio, 1) -- Barret M82A2
AddArmsDealerAdditionalIntelDataItem(68, 676, 35 * ratio, 1) -- HL SL9SD
AddArmsDealerAdditionalIntelDataItem(68, 774, 50 * ratio, 1) -- VSSK Vychlop
AddArmsDealerAdditionalIntelDataItem(68, 605, 22 * ratio, 1) -- AICW
AddArmsDealerAdditionalIntelDataItem(68, 748, 22 * ratio, 2) -- XM-29 OICW
AddArmsDealerAdditionalIntelDataItem(68, 752, 20 * ratio, 1) -- XM-8 Sharpshooter
AddArmsDealerAdditionalIntelDataItem(68, 1065, 23 * ratio, 1) -- Steyr AUG-A3
AddArmsDealerAdditionalIntelDataItem(68, 680, 16 * ratio, 1) -- Jackhammer Mk3A1
-- Ammo
AddArmsDealerAdditionalIntelDataItem(68, 1455, 8 * ratio, 2) -- 5.7x28 100 AET
AddArmsDealerAdditionalIntelDataItem(68, 1450, 8 * ratio, 2) -- 4.7x33 100 SAP
AddArmsDealerAdditionalIntelDataItem(68, 1460, 8 * ratio, 2) -- 4.6x30 100 AET
AddArmsDealerAdditionalIntelDataItem(68, 544, 5 * ratio, 2) -- 9mm MS 72 SAP
AddArmsDealerAdditionalIntelDataItem(68, 1518, 10 * ratio, 2) -- 6x35 100 AP
AddArmsDealerAdditionalIntelDataItem(68, 113, 5 * ratio, 5) -- Minirocket 5 HEAP
AddArmsDealerAdditionalIntelDataItem(68, 1738, 10 * ratio, 2) -- Minirocket 5 Cryo
AddArmsDealerAdditionalIntelDataItem(68, 116, 5 * ratio, 4) -- .50 BMG 10 AP
AddArmsDealerAdditionalIntelDataItem(68, 540, 3 * ratio, 4) -- 7.62x37 10 AP
AddArmsDealerAdditionalIntelDataItem(68, 1512, 7 * ratio, 3) -- 12.7x97 Subsonic 15 AP
AddArmsDealerAdditionalIntelDataItem(68, 1520, 10 * ratio, 2) -- 6.8x43 SPC 100 AP
AddArmsDealerAdditionalIntelDataItem(68, 1423, 3 * ratio, 5) -- 12 gauge 25 Flechette
AddArmsDealerAdditionalIntelDataItem(68, 1578, 1 * ratio, 10) -- Darts 1 Neurotoxin
-- Launchers
AddArmsDealerAdditionalIntelDataItem(68, 908, 20 * ratio, 1) -- XM-25 Grenade Launcher
AddArmsDealerAdditionalIntelDataItem(68, 1736, 40 * ratio, 1) -- Strela-2
-- Grenades
AddArmsDealerAdditionalIntelDataItem(68, 957, 4 * ratio, 2) -- 20mm Thermobaric Clip
AddArmsDealerAdditionalIntelDataItem(68, 963, 4 * ratio, 2) -- 25mm Thermobaric Clip
AddArmsDealerAdditionalIntelDataItem(68, 970, 2 * ratio, 5) -- 40mm Thermobaric Grenade
AddArmsDealerAdditionalIntelDataItem(68, 978, 4 * ratio, 5) -- Thermobaric Rocket
AddArmsDealerAdditionalIntelDataItem(68, 987, 4 * ratio, 2) -- 40mm MS Thermobaric Clip
AddArmsDealerAdditionalIntelDataItem(68, 989, 4 * ratio, 2) -- 20mm Napalm Clip
AddArmsDealerAdditionalIntelDataItem(68, 990, 4 * ratio, 2) -- 25mm Napalm Clip
AddArmsDealerAdditionalIntelDataItem(68, 991, 1 * ratio, 5) -- 40mm Napalm Grenade
AddArmsDealerAdditionalIntelDataItem(68, 993, 4 * ratio, 2) -- 40mm MS Napalm Clip
AddArmsDealerAdditionalIntelDataItem(68, 1737, 6 * ratio, 4) -- Strela-2 Missile
-- Explosives
AddArmsDealerAdditionalIntelDataItem(68, 951, 4 * ratio, 3) -- 60mm Mustard Gas Shell
AddArmsDealerAdditionalIntelDataItem(68, 1523, 3 * ratio, 3) -- M18 Claymore
AddArmsDealerAdditionalIntelDataItem(68, 1735, 3 * ratio, 4) -- TM-62P2 anti-tank Mine
-- Face items
AddArmsDealerAdditionalIntelDataItem(68, 1025, 20 * ratio, 2) -- NVG Gen IV
-- Misc
AddArmsDealerAdditionalIntelDataItem(68, 216, 6 * ratio, 3) -- Compound 18
AddArmsDealerAdditionalIntelDataItem(68, 235, 2 * ratio, 4) -- Regeneration Booster
AddArmsDealerAdditionalIntelDataItem(68, 324, 50 * ratio, 1) -- X-Ray Detector
AddArmsDealerAdditionalIntelDataItem(68, 327, 11 * ratio, 2) -- Tank of gas
AddArmsDealerAdditionalIntelDataItem(68, 592, 3 * ratio, 2) -- Sniper Suppressor
AddArmsDealerAdditionalIntelDataItem(68, 1026, 2 * ratio, 2) -- Trigger Group
AddArmsDealerAdditionalIntelDataItem(68, 1538, 1 * ratio, 5) -- Stim
AddArmsDealerAdditionalIntelDataItem(68, 1744, 7 * ratio, 2) -- Ballistic Shield
end