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+34
-34
@@ -1,38 +1,38 @@
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#include "builddefines.h"
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#include <cstdio>
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#include "sgp.h"
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#include "gameloop.h"
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#include "himage.h"
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#include "vobject.h"
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#include "vobject_blitters.h"
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#include "WCheck.h"
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#include "input.h"
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#include "Font.h"
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#include "screenids.h"
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#include "Screens.h"
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#include "Font Control.h"
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#include <Overhead Types.h>
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#include "builddefines.h"
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#include <cstdio>
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#include "sgp.h"
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#include "gameloop.h"
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#include "himage.h"
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#include "vobject.h"
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#include "vobject_blitters.h"
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#include "WCheck.h"
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#include "input.h"
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#include "Font.h"
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#include "screenids.h"
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#include "Screens.h"
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#include "Font Control.h"
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#include <Overhead Types.h>
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#include <Soldier Control.h>
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#include "Timer Control.h"
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#include "Sys Globals.h"
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#include <Handle UI.h>
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#include "Overhead.h"
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#include "Utilities.h"
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#include "Render Dirty.h"
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#include "jascreens.h"
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#include "mainmenuscreen.h"
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#include "Game Init.h"
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#include "Init.h"
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#include "Cursor Control.h"
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#include "GameVersion.h"
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#include "Game Clock.h"
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#include "gamescreen.h"
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#include "english.h"
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#include "random.h"
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#include "WordWrap.h"
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#include "Sound Control.h"
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#include "Text.h"
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#include "INIReader.h"
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#include "Timer Control.h"
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#include "Sys Globals.h"
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#include <Handle UI.h>
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#include "Overhead.h"
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#include "Utilities.h"
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#include "Render Dirty.h"
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#include "jascreens.h"
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#include "mainmenuscreen.h"
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#include "Game Init.h"
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#include "Init.h"
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#include "Cursor Control.h"
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#include "GameVersion.h"
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#include "Game Clock.h"
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#include "gamescreen.h"
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#include "english.h"
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#include "random.h"
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#include "WordWrap.h"
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#include "Sound Control.h"
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#include "Text.h"
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#include "INIReader.h"
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#include "sgp_logger.h"
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#include <language.hpp>
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