formatting

This commit is contained in:
Asdow
2025-12-03 23:52:05 +02:00
parent 6e45ca9825
commit 6e94ac144b
+34 -34
View File
@@ -1,38 +1,38 @@
#include "builddefines.h" #include "builddefines.h"
#include <cstdio> #include <cstdio>
#include "sgp.h" #include "sgp.h"
#include "gameloop.h" #include "gameloop.h"
#include "himage.h" #include "himage.h"
#include "vobject.h" #include "vobject.h"
#include "vobject_blitters.h" #include "vobject_blitters.h"
#include "WCheck.h" #include "WCheck.h"
#include "input.h" #include "input.h"
#include "Font.h" #include "Font.h"
#include "screenids.h" #include "screenids.h"
#include "Screens.h" #include "Screens.h"
#include "Font Control.h" #include "Font Control.h"
#include <Overhead Types.h> #include <Overhead Types.h>
#include <Soldier Control.h> #include <Soldier Control.h>
#include "Timer Control.h" #include "Timer Control.h"
#include "Sys Globals.h" #include "Sys Globals.h"
#include <Handle UI.h> #include <Handle UI.h>
#include "Overhead.h" #include "Overhead.h"
#include "Utilities.h" #include "Utilities.h"
#include "Render Dirty.h" #include "Render Dirty.h"
#include "jascreens.h" #include "jascreens.h"
#include "mainmenuscreen.h" #include "mainmenuscreen.h"
#include "Game Init.h" #include "Game Init.h"
#include "Init.h" #include "Init.h"
#include "Cursor Control.h" #include "Cursor Control.h"
#include "GameVersion.h" #include "GameVersion.h"
#include "Game Clock.h" #include "Game Clock.h"
#include "gamescreen.h" #include "gamescreen.h"
#include "english.h" #include "english.h"
#include "random.h" #include "random.h"
#include "WordWrap.h" #include "WordWrap.h"
#include "Sound Control.h" #include "Sound Control.h"
#include "Text.h" #include "Text.h"
#include "INIReader.h" #include "INIReader.h"
#include "sgp_logger.h" #include "sgp_logger.h"
#include <language.hpp> #include <language.hpp>