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New modifiers for enemy item quality in Ja2_Options.ini:
ADMIN_EQUIPMENT_QUALITY_MODIFIER = 0 REGULAR_EQUIPMENT_QUALITY_MODIFIER = 0 ELITE_EQUIPMENT_QUALITY_MODIFIER = 0 These modifiers work just like the existing ones for militia. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6535 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -343,6 +343,10 @@ void GenerateRandomEquipment( SOLDIERCREATE_STRUCT *pp, INT8 bSoldierClass, INT8
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//else
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bRating = BAD_ADMINISTRATOR_EQUIPMENT_RATING + bEquipmentModifier;
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// Equipment quality modifier
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if ( gGameExternalOptions.sEnemyAdminEquipmentQualityModifier != 0 )
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bRating += gGameExternalOptions.sEnemyAdminEquipmentQualityModifier;
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bRating = (INT8)max( MIN_EQUIPMENT_CLASS, min( MAX_EQUIPMENT_CLASS, bRating ) );
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bWeaponClass = bRating;
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@@ -438,6 +442,11 @@ void GenerateRandomEquipment( SOLDIERCREATE_STRUCT *pp, INT8 bSoldierClass, INT8
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// bRating = bEquipmentModifier - ( bSoldierClass == SOLDIER_CLASS_ARMY );
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//else
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bRating = BAD_ARMY_EQUIPMENT_RATING + bEquipmentModifier;
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// Equipment quality modifier
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if ( gGameExternalOptions.sEnemyRegularEquipmentQualityModifier != 0 )
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bRating += gGameExternalOptions.sEnemyRegularEquipmentQualityModifier;
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bRating = (INT8)max( MIN_EQUIPMENT_CLASS, min( MAX_EQUIPMENT_CLASS, bRating ) );
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bWeaponClass = bRating;
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@@ -662,6 +671,11 @@ void GenerateRandomEquipment( SOLDIERCREATE_STRUCT *pp, INT8 bSoldierClass, INT8
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// bRating = bEquipmentModifier - ( bSoldierClass == SOLDIER_CLASS_ELITE );
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//else
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bRating = BAD_ELITE_EQUIPMENT_RATING + bEquipmentModifier;
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// Equipment quality modifier
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if ( gGameExternalOptions.sEnemyEliteEquipmentQualityModifier != 0 )
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bRating += gGameExternalOptions.sEnemyEliteEquipmentQualityModifier;
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bRating = (INT8)max( MIN_EQUIPMENT_CLASS, min( MAX_EQUIPMENT_CLASS, bRating ) );
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bWeaponClass = bRating;
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