New modifiers for enemy item quality in Ja2_Options.ini:

ADMIN_EQUIPMENT_QUALITY_MODIFIER = 0
REGULAR_EQUIPMENT_QUALITY_MODIFIER = 0
ELITE_EQUIPMENT_QUALITY_MODIFIER = 0

These modifiers work just like the existing ones for militia.


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6535 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
silversurfer
2013-10-27 09:04:57 +00:00
parent b23be615b9
commit 6e98818e16
3 changed files with 24 additions and 1 deletions
+14
View File
@@ -343,6 +343,10 @@ void GenerateRandomEquipment( SOLDIERCREATE_STRUCT *pp, INT8 bSoldierClass, INT8
//else
bRating = BAD_ADMINISTRATOR_EQUIPMENT_RATING + bEquipmentModifier;
// Equipment quality modifier
if ( gGameExternalOptions.sEnemyAdminEquipmentQualityModifier != 0 )
bRating += gGameExternalOptions.sEnemyAdminEquipmentQualityModifier;
bRating = (INT8)max( MIN_EQUIPMENT_CLASS, min( MAX_EQUIPMENT_CLASS, bRating ) );
bWeaponClass = bRating;
@@ -438,6 +442,11 @@ void GenerateRandomEquipment( SOLDIERCREATE_STRUCT *pp, INT8 bSoldierClass, INT8
// bRating = bEquipmentModifier - ( bSoldierClass == SOLDIER_CLASS_ARMY );
//else
bRating = BAD_ARMY_EQUIPMENT_RATING + bEquipmentModifier;
// Equipment quality modifier
if ( gGameExternalOptions.sEnemyRegularEquipmentQualityModifier != 0 )
bRating += gGameExternalOptions.sEnemyRegularEquipmentQualityModifier;
bRating = (INT8)max( MIN_EQUIPMENT_CLASS, min( MAX_EQUIPMENT_CLASS, bRating ) );
bWeaponClass = bRating;
@@ -662,6 +671,11 @@ void GenerateRandomEquipment( SOLDIERCREATE_STRUCT *pp, INT8 bSoldierClass, INT8
// bRating = bEquipmentModifier - ( bSoldierClass == SOLDIER_CLASS_ELITE );
//else
bRating = BAD_ELITE_EQUIPMENT_RATING + bEquipmentModifier;
// Equipment quality modifier
if ( gGameExternalOptions.sEnemyEliteEquipmentQualityModifier != 0 )
bRating += gGameExternalOptions.sEnemyEliteEquipmentQualityModifier;
bRating = (INT8)max( MIN_EQUIPMENT_CLASS, min( MAX_EQUIPMENT_CLASS, bRating ) );
bWeaponClass = bRating;