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Fix: display for other properties in EDB advanced page uses wrong line
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9151 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -5733,15 +5733,7 @@ void DrawAdvancedStats( OBJECTTYPE * gpItemDescObject )
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// Flugente
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// new line is necessary (Moa: only if needed)
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INT16 fDrawGenIndexes = FALSE;
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if ( gGameExternalOptions.fWeaponOverheating )
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{
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if( ( Item[gpItemDescObject->usItem].usItemClass & (IC_GUN|IC_LAUNCHER) || Item[gpItemDescObject->usItem].barrel == TRUE || ( Item[gpItemDescObject->usItem].overheatTemperatureModificator != 0.0 ) || ( Item[gpItemDescObject->usItem].overheatCooldownModificator != 0.0 ) || ( Item[gpItemDescObject->usItem].overheatJamThresholdModificator != 0.0 ) || ( Item[gpItemDescObject->usItem].overheatDamageThresholdModificator != 0.0 ) ) ||
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( fComparisonMode && ( Item[gpComparedItemDescObject->usItem].usItemClass & (IC_GUN|IC_LAUNCHER) || Item[gpComparedItemDescObject->usItem].barrel == TRUE || ( Item[gpComparedItemDescObject->usItem].overheatTemperatureModificator != 0.0 ) || ( Item[gpComparedItemDescObject->usItem].overheatCooldownModificator != 0.0 ) || ( Item[gpComparedItemDescObject->usItem].overheatJamThresholdModificator != 0.0 ) || ( Item[gpComparedItemDescObject->usItem].overheatDamageThresholdModificator != 0.0 ) ) ) )
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{
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if (!fDrawGenIndexes) fDrawGenIndexes = ++cnt; // new index line here?
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}
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}
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INT16 fDrawGenIndexes = 0;
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// Flugente
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if ( gGameExternalOptions.fWeaponOverheating )
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@@ -5749,6 +5741,8 @@ void DrawAdvancedStats( OBJECTTYPE * gpItemDescObject )
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if( ( Item[gpItemDescObject->usItem].usItemClass & (IC_GUN|IC_LAUNCHER) ) ||
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( fComparisonMode && Item[gpComparedItemDescObject->usItem].usItemClass & (IC_GUN|IC_LAUNCHER) ) )
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{
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if ( !fDrawGenIndexes ) fDrawGenIndexes = ++cnt; // new index line here?
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///////////////////// SINGLE SHOT TEMPERATURE
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if (cnt >= sFirstLine && cnt < sLastLine)
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{
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@@ -5777,9 +5771,12 @@ void DrawAdvancedStats( OBJECTTYPE * gpItemDescObject )
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}
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cnt++;
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}
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if( ( Item[gpItemDescObject->usItem].barrel == TRUE ) || // for barrel items
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( fComparisonMode && Item[gpComparedItemDescObject->usItem].barrel == TRUE ) )
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{
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if ( !fDrawGenIndexes ) fDrawGenIndexes = ++cnt; // new index line here?
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///////////////////// COOLDOWN FACTOR
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if (cnt >= sFirstLine && cnt < sLastLine)
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{
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@@ -5792,6 +5789,8 @@ void DrawAdvancedStats( OBJECTTYPE * gpItemDescObject )
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if ( ( ( Item[gpItemDescObject->usItem].overheatTemperatureModificator != 0.0 ) || ( Item[gpItemDescObject->usItem].overheatCooldownModificator != 0.0 ) || ( Item[gpItemDescObject->usItem].overheatJamThresholdModificator != 0.0 ) || ( Item[gpItemDescObject->usItem].overheatDamageThresholdModificator != 0.0 ) ) ||
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( fComparisonMode && ( ( Item[gpComparedItemDescObject->usItem].overheatTemperatureModificator != 0.0 ) || ( Item[gpComparedItemDescObject->usItem].overheatCooldownModificator != 0.0 ) || ( Item[gpComparedItemDescObject->usItem].overheatJamThresholdModificator != 0.0 ) || ( Item[gpComparedItemDescObject->usItem].overheatDamageThresholdModificator != 0.0 ) ) ) )
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{
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if ( !fDrawGenIndexes ) fDrawGenIndexes = ++cnt; // new index line here?
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///////////////////// TEMPERATURE MODIFICATOR
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if ( ( Item[gpItemDescObject->usItem].overheatTemperatureModificator != 0.0 ) ||
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( fComparisonMode && Item[gpComparedItemDescObject->usItem].overheatTemperatureModificator != 0.0 ) )
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@@ -5843,6 +5842,8 @@ void DrawAdvancedStats( OBJECTTYPE * gpItemDescObject )
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if ( ( Item[gpItemDescObject->usItem].usItemClass & (IC_GUN|IC_LAUNCHER) ) ||
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( fComparisonMode && Item[gpComparedItemDescObject->usItem].usItemClass & (IC_GUN|IC_LAUNCHER) ) )
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{
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if ( !fDrawGenIndexes ) fDrawGenIndexes = ++cnt; // new index line here?
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if (cnt >= sFirstLine && cnt < sLastLine)
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{
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BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 55, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
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@@ -5855,6 +5856,8 @@ void DrawAdvancedStats( OBJECTTYPE * gpItemDescObject )
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if ( gGameOptions.fNewTraitSystem && gSkillTraitValues.fCanFanTheHammer &&
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( ( Item[gpItemDescObject->usItem].usItemClass & IC_BOBBY_GUN ) || ( fComparisonMode && ( Item[gpComparedItemDescObject->usItem].usItemClass & IC_BOBBY_GUN ) ) ) )
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{
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if ( !fDrawGenIndexes ) fDrawGenIndexes = ++cnt; // new index line here?
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if ( cnt >= sFirstLine && cnt < sLastLine )
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{
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BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 65, gItemDescAdvRegions[cnt - sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt - sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
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@@ -5865,6 +5868,8 @@ void DrawAdvancedStats( OBJECTTYPE * gpItemDescObject )
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///////////////////// MULTIPLE BARRELS
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if ( ( ( Item[gpItemDescObject->usItem].usItemClass & IC_BOBBY_GUN ) || ( fComparisonMode && ( Item[gpComparedItemDescObject->usItem].usItemClass & IC_BOBBY_GUN ) ) ) )
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{
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if ( !fDrawGenIndexes ) fDrawGenIndexes = ++cnt; // new index line here?
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if ( cnt >= sFirstLine && cnt < sLastLine )
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{
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BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 66, gItemDescAdvRegions[cnt - sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt - sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
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@@ -13461,7 +13466,7 @@ void DrawAdvancedValues( OBJECTTYPE *gpItemDescObject )
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// Flugente: draw a new description line
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// Moa: only if required
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INT16 fDrawGenIndexes = FALSE;
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INT16 fDrawGenIndexes = 0;
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// Flugente
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if ( gGameExternalOptions.fWeaponOverheating )
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