- New Item: Stun gun (#1626) needs batteries and does no damage but knocks out an enemy. Uses new item flag TASER (/1048576)

- New Item: Pepper Spray (#1627) blinds anyone for a few turns if hit in the face, ammo is (#1628), uses ammoflag AMMO_BLIND (2)
- Fix: possible division by zero in ammotype description

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5711 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2012-12-03 23:07:00 +00:00
parent 15b096d41c
commit 6ff06a530e
7 changed files with 92 additions and 30 deletions
+2 -2
View File
@@ -175,8 +175,8 @@ enum
// -------- added by Flugente: various ammo flags --------
// flags used for various ammo properties (easier than adding 32 differently named variables). DO NOT CHANGE THEM, UNLESS YOU KNOW WHAT YOU ARE DOING!!!
#define AMMO_NEUROTOXIN 0x00000001 //1 // this ammo adds the cyanide drug effect to its target, killing it in a few turns
/*#define FULL_SANDBAG 0x00000002 //2
#define SHOVEL 0x00000004 //4
#define AMMO_BLIND 0x00000002 //2 // this ammo will blind if it hits the head
/*#define SHOVEL 0x00000004 //4
#define CONCERTINA 0x00000008 //8
#define WATER_DRUM 0x00000010 //16 // water drums allow to refill canteens in the sector they are in