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Source v1.13 Mod High Resolution version from 2006-04-19
********************************************************* * 2006/04/19 * * Madd_Mugsy * * Developed in VS 2003 * ********************************************************* - Restored the ?accurate? and ?inaccurate? strings that Rowa21 overwrote ;) - IMP.dat file changed to save a different file for each IMP - Different existing IMPs can be loaded by typing their names in the IMP webpage git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@28 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -396,10 +396,11 @@ void ProcessPlayerInputActivationString( void )
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iCurrentImpPage = IMP_MAIN_PAGE;
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}
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//Madd multiple imps else if( ( wcscmp(pPlayerActivationString, L"90210") == 0 ) && ( LaptopSaveInfo.fIMPCompletedFlag == FALSE ) )
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else if( ( wcscmp(pPlayerActivationString, L"90210") == 0 ) )
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//Madd multiple imps else if( ( wcscmp(pPlayerActivationString, L"90210") == 0 ) && ( LaptopSaveInfo.fIMPCompletedFlag == FALSE ) )
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// Madd: load characters by name:
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else if ( ImpExists( (STR)pPlayerActivationString ) )
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{
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LoadInCurrentImpCharacter( );
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LoadImpCharacter( (STR)pPlayerActivationString );
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}
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else
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