-removed disk space check because it was pissing me off and coming up with a warning despite the fact that I have 12 GB space free

-changed weapon ranges in tooltips to tiles to match the ranges in the item description screen

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@231 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-06-14 02:24:57 +00:00
parent 441b674001
commit 72ad53d95e
4 changed files with 10 additions and 9 deletions
+4 -4
View File
@@ -7361,8 +7361,8 @@ void GetHelpTextForItem( INT16 * pzStr, OBJECTTYPE *pObject, SOLDIERTYPE *pSoldi
gWeaponStatsDesc[ 11 ], //Damage String
GetDamage(pObject),
gWeaponStatsDesc[ 10 ], //Range String
GunRange( pObject ), //Modified Range
Weapon[ usItem ].usRange, //Gun Range
GunRange( pObject )/10, //Modified Range
Weapon[ usItem ].usRange/10, //Gun Range
gWeaponStatsDesc[ 5 ], //AP String
apStr, //AP's
gWeaponStatsDesc[ 12 ], //Weight String
@@ -7410,8 +7410,8 @@ void GetHelpTextForItem( INT16 * pzStr, OBJECTTYPE *pObject, SOLDIERTYPE *pSoldi
gWeaponStatsDesc[ 11 ], //Damage String
GetDamage(pObject),
gWeaponStatsDesc[ 10 ], //Range String
GunRange( pObject ), //Modified Range
Weapon[ usItem ].usRange, //Gun Range
GunRange( pObject )/10, //Modified Range
Weapon[ usItem ].usRange/10, //Gun Range
gWeaponStatsDesc[ 5 ], //AP String
apStr, //AP's
gWeaponStatsDesc[ 12 ], //Weight String