Skinning a bloodcat yields a bloodcat pelt

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8659 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2019-02-04 20:05:12 +00:00
parent e7e268d957
commit 72c9e94cc2
2 changed files with 48 additions and 20 deletions
+3
View File
@@ -6288,6 +6288,9 @@ void SOLDIERTYPE::EVENT_SoldierGotHit( UINT16 usWeaponIndex, INT16 sDamage, INT1
case BLOODCAT:
this->EVENT_InitNewSoldierAnim( BLOODCAT_HIT, 0, FALSE );
if ( Item[usWeaponIndex].usItemClass & ( IC_EXPLOSV | IC_BOBBY_GUN ) )
this->usSoldierFlagMask |= SOLDIER_DAMAGED_VEST;
return;
break;