mirror of
https://github.com/1dot13/source.git
synced 2026-08-26 14:30:26 +02:00
Newly placed tanks now drag away old wreckage if present
Console line input only backspaces to beginning of line git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1050 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -45,6 +45,7 @@
|
||||
#include "MessageBoxScreen.h"
|
||||
#include "screenids.h"
|
||||
#include "SaveLoadScreen.h"
|
||||
#include "Rotting Corpses.h"
|
||||
#endif
|
||||
|
||||
#include "Map Edgepoints.h"
|
||||
@@ -537,6 +538,24 @@ BOOLEAN AddPlacementToWorld( SOLDIERINITNODE *curr )
|
||||
//memset( &tempDetailedPlacement, 0, SIZEOF_SOLDIERCREATE_STRUCT );
|
||||
tempDetailedPlacement.initialize();
|
||||
|
||||
if (curr->pBasicPlacement->bBodyType == TANK_NW ||
|
||||
curr->pBasicPlacement->bBodyType == TANK_NE)
|
||||
{
|
||||
while (1)
|
||||
{
|
||||
ROTTING_CORPSE *pCorpse = GetCorpseAtGridNo( curr->pBasicPlacement->usStartingGridNo, 0); // I assume we don't find tanks on the roof
|
||||
if (pCorpse)
|
||||
{
|
||||
// Assume this is a dead tank and have the replacement tank haul it away
|
||||
RemoveCorpse( pCorpse->iID);
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DebugMsg(TOPIC_JA2,DBG_LEVEL_3,String("AddPlacementToWorld: decide on placement"));
|
||||
if( curr->pDetailedPlacement )
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user