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Fix: Having lower (and invalid) team size values in Ja2_Options.ini than in the savegame could lead to crashes. I put back the check and warning message for this case. Having higher numbers in the ini is ok.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7590 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -7301,7 +7301,7 @@ STR16 Additional113Text[]=
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{
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L"Jagged Alliance 2 v1.13 窗口模式需要一个16bpp或更少的颜色深度。",
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L"Jagged Alliance 2 v1.13 全屏模式选择的分辨率不能高于系统桌面分辨率 (%d x %d)。", //
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L"存盘文件内部读取错误:存盘文件的“%s”数量跟 Ja2_Options.ini 设置的($d)不一致。", //L"Internal error in reading %s slots from Savegame: Number of slots in Savegame (%d) differs from defined slots in ja2_options.ini settings (%d)",
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// WANNE: Savegame slots validation against INI file
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L"佣兵 (MAX_NUMBER_PLAYER_MERCS) / 交通工具 (MAX_NUMBER_PLAYER_VEHICLES)",
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L"敌人 (MAX_NUMBER_ENEMIES_IN_TACTICAL)",
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