mirror of
https://github.com/1dot13/source.git
synced 2026-07-29 13:52:17 +02:00
add "Disguise" menu to tactical skill menu (alt + rightclick)
add "Fill canteens" action to tactical skill menu, under "various" adapted from Seven's +AI git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9350 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -2831,10 +2831,17 @@ STR16 pTraitSkillsMenuStrings[] =
|
||||
L"Activate turncoat",
|
||||
L"Activate all turncoats",
|
||||
|
||||
// disguise
|
||||
L"Disguise",
|
||||
L"Remove disguise",
|
||||
L"Test disguise",
|
||||
L"Remove clothes",
|
||||
|
||||
// various
|
||||
L"Spotter",
|
||||
L"Focus",
|
||||
L"Drag",
|
||||
L"Fill canteens",
|
||||
};
|
||||
|
||||
//Flugente: short description of the above skills for the skill selection menu
|
||||
@@ -2856,10 +2863,17 @@ STR16 pTraitSkillsMenuDescStrings[] =
|
||||
L"Order previously turned soldier to betray their comrades and join you.",
|
||||
L"Order all previously turned soldiers in the sector to betray their comrades and join you.",
|
||||
|
||||
// disguise
|
||||
L"Try to disguise with the merc's current clothes.",
|
||||
L"Remove the disguise, but clothes remain worn.",
|
||||
L"Test the viability of the disguise.",
|
||||
L"Remove any extra clothes.",
|
||||
|
||||
// various
|
||||
L"Observe an area, granting allied snipers a bonus to cth on anything you see.",
|
||||
L"Increase interrupt modifier (penalty outside of area).",
|
||||
L"Drag a person, corpse or structure while you move.",
|
||||
L"Refill your squad's canteens with water from this sector.",
|
||||
};
|
||||
|
||||
STR16 pTraitSkillsDenialStrings[] =
|
||||
@@ -2888,6 +2902,9 @@ STR16 pTraitSkillsDenialStrings[] =
|
||||
L" - enemy soldier\n",
|
||||
L" - surface sector\n",
|
||||
L" - not being under suspicion\n",
|
||||
L" - not disguised\n",
|
||||
L" - not in combat\n",
|
||||
L" - friendly controlled sector\n",
|
||||
};
|
||||
|
||||
STR16 pSkillMenuStrings[] =
|
||||
@@ -3241,6 +3258,7 @@ STR16 gzMercSkillTextNew[] =
|
||||
L"Placeholder", // for survival (minor trait)
|
||||
L"More...", // 47
|
||||
L"Intel", // for INTEL
|
||||
L"Disguise", // for DISGUISE
|
||||
L"various", // for VARIOUSSKILLS
|
||||
L"Bandage Mercs", // for AUTOBANDAGESKILLS
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user