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add "Disguise" menu to tactical skill menu (alt + rightclick)
add "Fill canteens" action to tactical skill menu, under "various" adapted from Seven's +AI git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9350 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2816,15 +2816,26 @@ STR16 pTraitSkillsMenuStrings[] = // TODO.Translate
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L"Eavesdrop",
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L"Call reinforcements",
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L"Switch off radio set",
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L"Radio: Activate all turncoats",
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// spy
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L"Hide assignment", // TODO.Translate
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L"Get Intel assignment",
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L"Recruit turncoat",
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L"Activate turncoat",
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L"Activate all turncoats",
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// disguise
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L"Disguise",
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L"Remove disguise",
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L"Test disguise",
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L"Remove clothes",
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// various
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L"Spotter", // TODO.Translate
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L"Focus", // TODO.Translate
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L"Drag",
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L"Fill canteens",
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};
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//Flugente: short description of the above skills for the skill selection menu
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@@ -2837,15 +2848,26 @@ STR16 pTraitSkillsMenuDescStrings[] =
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L"Use your radio equipment to continously listen for enemy movement.",
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L"Call in reinforcements from neighbouring sectors.",
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L"Turn off radio set.", // TODO.Translate
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L"Order all previously turned soldiers in the sector to betray their comrades and join you.",
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// spy
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L"Assignment: hide among the population.", // TODO.Translate
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L"Assignment: hide among the population and gather intel.",
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L"Try to turn an enemy into a turncoat.",
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L"Order previously turned soldier to betray their comrades and join you.",
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L"Order all previously turned soldiers in the sector to betray their comrades and join you.",
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// disguise
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L"Try to disguise with the merc's current clothes.",
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L"Remove the disguise, but clothes remain worn.",
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L"Test the viability of the disguise.",
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L"Remove any extra clothes.",
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// various
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L"Observe an area, granting allied snipers a bonus to cth on anything you see.", // TODO.Translate
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L"Increase interrupt modifier (penalty outside of area).", // TODO.Translate
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L"Drag a person, corpse or structure while you move.",
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L"Refill your squad's canteens with water from this sector.",
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};
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STR16 pTraitSkillsDenialStrings[] =
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@@ -2869,6 +2891,14 @@ STR16 pTraitSkillsDenialStrings[] =
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L" - single merc\n",
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L" - no alarm raised\n",
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L" - civilian or soldier disguise\n",
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L" - being our turn\n",
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L" - turned enemy soldier\n",
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L" - enemy soldier\n",
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L" - surface sector\n",
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L" - not being under suspicion\n",
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L" - not disguised\n",
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L" - not in combat\n",
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L" - friendly controlled sector\n",
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};
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STR16 pSkillMenuStrings[] = // TODO.Translate
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@@ -3223,6 +3253,7 @@ STR16 gzMercSkillTextNew[] =
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L"Placeholder", // for survival (minor trait)
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L"More...", // 47
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L"Intel", // for INTEL // TODO.Translate
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L"Disguise", // for DISGUISE
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L"various", // for VARIOUSSKILLS
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L"Bandage Mercs", // for AUTOBANDAGESKILLS //TODO.Translate
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};
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