Little Alien

- Added additional damage multiplier to explosives/melee/guns




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@79 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-05-25 10:42:56 +00:00
parent 7fcf6e7cb5
commit 7929d945f6
6 changed files with 30 additions and 9 deletions
+5
View File
@@ -386,6 +386,11 @@ void LoadGameExternalOptions()
gGameExternalOptions.ubGameProgressStartMadlabQuest = iniReader.ReadInteger("JA2 Gameplay Settings","GAME_PROGRESS_START_MADLAB_QUEST",35);
gGameExternalOptions.ubGameProgressMikeAvailable = iniReader.ReadInteger("JA2 Gameplay Settings","GAME_PROGRESS_MIKE_AVALIABLE",50);
gGameExternalOptions.ubGameProgressIggyAvaliable = iniReader.ReadInteger("JA2 Gameplay Settings","GAME_PROGRESS_IGGY_AVALIABLE",70);
gGameExternalOptions.ubExplosivesDamageMultiplier = iniReader.ReadInteger("JA2 Gameplay Settings","EXPLOSIVES_DAMAGE_MULTIPLIER",1);
gGameExternalOptions.ubMeleeDamageMultiplier = iniReader.ReadInteger("JA2 Gameplay Settings","MELEE_DAMAGE_MULTIPLIER",1);
gGameExternalOptions.ubGunDamageMultiplier = iniReader.ReadInteger("JA2 Gameplay Settings","GUN_DAMAGE_MULTIPLIER",1);
}