- when USE_XML_SQUADNAMES was TRUE, the squad box was shifted upwards over the column headers, causing clipping issues
- when READ_PROFILE_DATA_FROM_XML was TRUE, the game would still read profile data from prof.dat, if the old inventory system was used

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8868 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
silversurfer
2020-07-17 11:22:29 +00:00
parent ce61a0b85b
commit 7931497b9c
3 changed files with 9 additions and 6 deletions
+2 -2
View File
@@ -55,8 +55,8 @@
#endif
CHAR8 czVersionNumber[16] = { "Build 20.06.25" }; //YY.MM.DD
CHAR8 czVersionNumber[16] = { "Build 20.07.17" }; //YY.MM.DD
CHAR16 zTrackingNumber[16] = { L"Z" };
CHAR16 zRevisionNumber[16] = { L"Revision 8828" };
CHAR16 zRevisionNumber[16] = { L"Revision 8868" };
// SAVE_GAME_VERSION is defined in header, change it there