If a tank just took a heavy hit, but cannot see an enemy to fire upon, it can detonate a smoke grenade on itself to hide.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8127 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-03-26 23:16:41 +00:00
parent 33ab9c5e82
commit 7bf2943849
7 changed files with 71 additions and 1 deletions
+5
View File
@@ -3422,6 +3422,11 @@ void EquipArmouredVehicle( SOLDIERCREATE_STRUCT *pp, BOOLEAN fTank )
CreateItems( MINIMI, (INT8)(80 + Random( 21 )), 1, &gTempObject );
gTempObject.fFlags |= OBJECT_UNDROPPABLE;
PlaceObjectInSoldierCreateStruct( pp, &gTempObject );
// smoke grenade
CreateItems( SMOKE_GRENADE, (INT8)(80 + Random( 21 )), 1, &gTempObject );
gTempObject.fFlags |= OBJECT_UNDROPPABLE;
PlaceObjectInSoldierCreateStruct( pp, &gTempObject );
}
else
{