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If a tank just took a heavy hit, but cannot see an enemy to fire upon, it can detonate a smoke grenade on itself to hide.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8127 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3422,6 +3422,11 @@ void EquipArmouredVehicle( SOLDIERCREATE_STRUCT *pp, BOOLEAN fTank )
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CreateItems( MINIMI, (INT8)(80 + Random( 21 )), 1, &gTempObject );
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gTempObject.fFlags |= OBJECT_UNDROPPABLE;
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PlaceObjectInSoldierCreateStruct( pp, &gTempObject );
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// smoke grenade
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CreateItems( SMOKE_GRENADE, (INT8)(80 + Random( 21 )), 1, &gTempObject );
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gTempObject.fFlags |= OBJECT_UNDROPPABLE;
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PlaceObjectInSoldierCreateStruct( pp, &gTempObject );
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}
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else
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{
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