If a tank just took a heavy hit, but cannot see an enemy to fire upon, it can detonate a smoke grenade on itself to hide.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8127 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-03-26 23:16:41 +00:00
parent 33ab9c5e82
commit 7bf2943849
7 changed files with 71 additions and 1 deletions
+7
View File
@@ -2307,6 +2307,13 @@ INT8 ExecuteAction(SOLDIERTYPE *pSoldier)
}
break;
case AI_ACTION_SELFDETONATE:
{
pSoldier->SelfDetonate( );
ActionDone( pSoldier );
}
break;
default:
#ifdef BETAVERSION
NumMessage("ExecuteAction - Illegal action type = ",pSoldier->aiData.bAction);