If a tank just took a heavy hit, but cannot see an enemy to fire upon, it can detonate a smoke grenade on itself to hide.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8127 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-03-26 23:16:41 +00:00
parent 33ab9c5e82
commit 7bf2943849
7 changed files with 71 additions and 1 deletions
+4
View File
@@ -615,6 +615,10 @@ BOOLEAN IsActionAffordable(SOLDIERTYPE *pSoldier, INT8 bAction)
bMinPointsNeeded = 20; // TODO
break;
case AI_ACTION_SELFDETONATE:
bMinPointsNeeded = 20; // TODO
break;
default:
#ifdef BETAVERSION
//NumMessage("AffordableAction - Illegal action type = ",pSoldier->aiData.bAction);