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New options to control Sector Steady Ambients:
ENABLE_SSA (default FALSE) VOLUME_SSA (default 50) DEBUG_SSA (default FALSE) Increased number of sound channels to 64. SoundPlay(): show more information when failed to play sound. PlayVoiceTaunt(): limit max number of voices to 99. vfs::String::as_utf16(): show original string if failed to convert. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8745 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2271,7 +2271,7 @@ BOOLEAN PlayVoiceTaunt(SOLDIERTYPE *pCiv, TAUNTTYPE iTauntType, SOLDIERTYPE *pTa
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// count possible voices
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UINT8 ubVoiceCount;
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for (ubVoiceCount = 1; ubVoiceCount <= 100; ubVoiceCount++)
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for (ubVoiceCount = 1; ubVoiceCount < 100; ubVoiceCount++)
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{
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sprintf(buf, "%s%02d", filename, ubVoiceCount);
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strcat(buf, "\\alert.ogg");
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