New options to control Sector Steady Ambients:

ENABLE_SSA (default FALSE)
VOLUME_SSA (default 50)
DEBUG_SSA (default FALSE)

Increased number of sound channels to 64.
SoundPlay(): show more information when failed to play sound.
PlayVoiceTaunt(): limit max number of voices to 99.
vfs::String::as_utf16(): show original string if failed to convert.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8745 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2020-02-08 19:35:10 +00:00
parent 39c773e0c6
commit 7e0606932f
8 changed files with 392 additions and 37 deletions
+1
View File
@@ -17,6 +17,7 @@ extern AMBIENTDATA_STRUCT gAmbData[ MAX_AMBIENT_SOUNDS ];
extern INT16 gsNumAmbData;
BOOLEAN SetSteadyStateAmbience( UINT8 ubAmbience );
void SetSSA(void);
void UpdateFireAmbient(void);
void StopFireAmbient(void);