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New options to control Sector Steady Ambients:
ENABLE_SSA (default FALSE) VOLUME_SSA (default 50) DEBUG_SSA (default FALSE) Increased number of sound channels to 64. SoundPlay(): show more information when failed to play sound. PlayVoiceTaunt(): limit max number of voices to 99. vfs::String::as_utf16(): show original string if failed to convert. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8745 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -17,6 +17,7 @@ extern AMBIENTDATA_STRUCT gAmbData[ MAX_AMBIENT_SOUNDS ];
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extern INT16 gsNumAmbData;
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BOOLEAN SetSteadyStateAmbience( UINT8 ubAmbience );
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void SetSSA(void);
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void UpdateFireAmbient(void);
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void StopFireAmbient(void);
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