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Fixes (by DepressivesBrot):
- fixed some text errors - enabled 'mark remaining hostiles' for all resolution and maps git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5454 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -4960,9 +4960,6 @@ STR16 zSaveLoadText[] =
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#else
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L"试图载入老版本的存档。你要自动更新并载入存档吗?",
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#endif
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L"Mark Remaining Hostiles", //TODO.Translate
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L"Show LBE Content", //TODO.Translate
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L"你确认你要将#%d位置的存档覆盖吗?",
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L"你要从#号位置载入存档吗",
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@@ -5124,13 +5121,12 @@ STR16 zOptionsToggleText[] =
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#ifdef USE_HIGHSPEED_GAMELOOP_TIMER
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L"自动加速敌军回合", // Automatic fast forward through AI turns
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#endif
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L"When ON, approximate locations of the last enemies in the sector are highlighted.", //TODO.Translate
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L"When ON, show the contents of an LBE item, otherwise show the regular NAS interface.", //TODO.Translate
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#ifdef ENABLE_ZOMBIES
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L"Allow Zombies", // TODO.Translate
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#endif
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L"Enable inventory popups", // the_bob : enable popups for picking items from sector inv // TODO.Translate
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L"Mark Remaining Hostiles", //TODO.Translate
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L"Show LBE Content", //TODO.Translate
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L"--作弊模式选项--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
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L"强制 Bobby Ray 送货", // force all pending Bobby Ray shipments
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L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
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@@ -5247,6 +5243,8 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
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#endif
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L"When ON, enables popup boxes that appear when you left click on empty merc inventory slots while viewing sector inventory in mapscreen.", // TODO.Translate
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L"When ON, approximate locations of the last enemies in the sector are highlighted.", //TODO.Translate
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L"When ON, show the contents of an LBE item, otherwise show the regular NAS interface.", //TODO.Translate
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
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L"强制 Bobby Ray 出货",
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
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