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- MP: Externalized hardcoded text (from Revision: 5590)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5597 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -4414,7 +4414,7 @@ BOOLEAN AddTopMessage( UINT8 ubType, STR16 pzString )
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if(is_networked && gTacticalStatus.ubCurrentTeam == 1 && ubType == COMPUTER_TURN_MESSAGE){
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//add ai count to turn bar - haydent
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swprintf( pzString, L"AI's Turn - %d Left", NumEnemyInSector());
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swprintf( pzString, MPClientMessage[80], NumEnemyInSector());
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}
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if ( fFound )
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@@ -6411,6 +6411,8 @@ STR16 MPClientMessage[] =
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L"Client disconnected and shutdown.",
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L"Client is not running.",
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L"INFO: If the game is stuck (the opponents progress bar is not moving), notify the server to press ALT + E to give the turn back to you!",
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// 80
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L"AI's turn - %d left", // TODO.Translate
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};
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STR16 gszMPEdgesText[] =
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@@ -6414,6 +6414,8 @@ STR16 MPClientMessage[] =
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L"Client disconnected and shutdown.",
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L"Client is not running.",
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L"INFO: If the game is stuck (the opponents progress bar is not moving), notify the server to press ALT + E to give the turn back to you!", // TODO.Translate
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// 80
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L"AI's turn - %d left", // TODO.Translate
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};
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STR16 gszMPEdgesText[] =
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@@ -6407,7 +6407,9 @@ STR16 MPClientMessage[] =
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L"Client failed to start. Terminating.",
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L"Client disconnected and shutdown.",
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L"Client is not running.",
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L"INFO: If the game is stuck (the opponents progress bar is not moving), notify the server to press ALT + E to give the turn back to you!",
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L"INFO: If the game is stuck (the opponents progress bar is not moving), notify the server to press ALT + E to give the turn back to you!",
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// 80
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L"AI's turn - %d left",
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};
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STR16 gszMPEdgesText[] =
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@@ -6394,6 +6394,8 @@ STR16 MPClientMessage[] =
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L"Le client s'est déconnecté et s'est fermé.",
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L"Le client n'est pas démarré.",
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L"INFO: Si le jeu est bloqué (la barre de progression des adversaires ne se déplace pas), notifier le au serveur en appuyant sur ALT + E pour aller directement à votre tour de jeu !",
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// 80
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L"AI's turn - %d left", // TODO.Translate
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};
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STR16 gszMPEdgesText[] =
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@@ -6233,6 +6233,8 @@ STR16 MPClientMessage[] =
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L"Client Verbindung aufgelöst und heruntergefahren.",
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L"Client läuft nicht.",
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L"INFO: Falls das Spiel hängen bleibt (die Statusanzeige beim Gegnerischen Zug bewegt sich nicht), informieren Sie den Server, dass dieser ALT + E drücken soll, um Ihnen den Spielzug wieder zu geben!",
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// 80
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L"AI's turn - %d left", // TODO.Translate
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};
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STR16 gszMPEdgesText[] =
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@@ -6402,6 +6402,8 @@ STR16 MPClientMessage[] =
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L"Client disconnected and shutdown.",
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L"Client is not running.",
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L"INFO: If the game is stuck (the opponents progress bar is not moving), notify the server to press ALT + E to give the turn back to you!", // TODO.Translate
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// 80
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L"AI's turn - %d left", // TODO.Translate
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};
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STR16 gszMPEdgesText[] =
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@@ -6411,6 +6411,8 @@ STR16 MPClientMessage[] =
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L"Client disconnected and shutdown.",
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L"Client is not running.",
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L"INFO: If the game is stuck (the opponents progress bar is not moving), notify the server to press ALT + E to give the turn back to you!", // TODO.Translate
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// 80
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L"AI's turn - %d left", // TODO.Translate
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};
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STR16 gszMPEdgesText[] =
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@@ -6385,6 +6385,8 @@ STR16 MPClientMessage[] =
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L"Клиент отсоединился и закрыт.",
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L"Клиент не запущен.",
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L"INFO: If the game is stuck (the opponents progress bar is not moving), notify the server to press ALT + E to give the turn back to you!", // TODO.Translate
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// 80
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L"AI's turn - %d left", // TODO.Translate
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};
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STR16 gszMPEdgesText[] =
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@@ -6418,6 +6418,8 @@ STR16 MPClientMessage[] =
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L"Client disconnected and shutdown.",
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L"Client is not running.",
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L"INFO: If the game is stuck (the opponents progress bar is not moving), notify the server to press ALT + E to give the turn back to you!", // TODO.Translate
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// 80
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L"AI's turn - %d left", // TODO.Translate
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};
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STR16 gszMPEdgesText[] =
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