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- another memory leaking fix
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@659 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1450,6 +1450,10 @@ BOOLEAN LoadSavedGame( UINT8 ubSavedGameID )
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//where it would be in a pre-load state.
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TrashWorld();
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// Lesh: To kill memory leaks during re-loading a saved game
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// release strategic layer resources
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ShutdownStrategicLayer();
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FreeGlobalMessageList();
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//Deletes all the Temp files in the Maps\Temp directory
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InitTacticalSave( TRUE );
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@@ -1483,11 +1483,13 @@ void KillStrategicAI()
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{
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MemFree( gPatrolGroup );
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gPatrolGroup = NULL;
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giPatrolArraySize = 0;
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}
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if( gGarrisonGroup )
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{
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MemFree( gGarrisonGroup );
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gGarrisonGroup = NULL;
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giGarrisonArraySize = 0;
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}
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if( gubPatrolReinforcementsDenied )
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{
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