Use functions for logging load & save game times (#328)

Less copy and paste. Allows these very simple timings to be logged from elsewhere as well.
This commit is contained in:
Asdow
2024-10-04 17:29:47 +03:00
committed by GitHub
parent 93e89798ec
commit 8040c5d826
4 changed files with 122 additions and 174 deletions
+8
View File
@@ -0,0 +1,8 @@
#pragma once
#include "Types.h"
void TimingLogInitialize(const CHAR8* filename);
void TimingLog(const CHAR8* logEvent, int n);
void TimingLogTotalTime(const CHAR8* logEvent, int n);
void TimingLogWrite(const CHAR8* text);
void TimingLogStop();