Fix mapeditor compilation in French language config (#107)

Wrong array had been commented out in _FrenchText.cpp
This commit is contained in:
Asdow
2023-01-21 20:09:40 +02:00
committed by GitHub
parent 8733c2c2eb
commit 8048dd4201
+4 -4
View File
@@ -1778,7 +1778,7 @@ STR16 pShowHighGroundText[] =
}; };
//Item Statistics.cpp //Item Statistics.cpp
CHAR16 gszActionItemDesc[ 34 ][ 30 ] = // NUM_ACTIONITEMS = 34 /*CHAR16 gszActionItemDesc[34][30] = // NUM_ACTIONITEMS = 34
{ {
L"Mine klaxon", L"Mine klaxon",
L"Mine Flash", L"Mine Flash",
@@ -1815,9 +1815,9 @@ CHAR16 gszActionItemDesc[ 34 ][ 30 ] = // NUM_ACTIONITEMS = 34
L"Alarme chtsvg", L"Alarme chtsvg",
L"Grd lacrymo", L"Grd lacrymo",
}; };
*/
//Item Statistics.cpp
/*
STR16 pUpdateItemStatsPanelText[] = STR16 pUpdateItemStatsPanelText[] =
{ {
L"Drapeaux M./A.", //0 L"Drapeaux M./A.", //0
@@ -1849,7 +1849,7 @@ STR16 pUpdateItemStatsPanelText[] =
L"R", L"R",
L"S", L"S",
}; };
*/
STR16 pSetupGameTypeFlagsText[] = STR16 pSetupGameTypeFlagsText[] =
{ {