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https://github.com/1dot13/source.git
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new exe 656
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@666 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+2
-2
@@ -23,12 +23,12 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" };
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#else
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#else
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//RELEASE BUILD VERSION
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//RELEASE BUILD VERSION
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INT16 zVersionLabel[256] = { L"Release v1.13.662" };
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INT16 zVersionLabel[256] = { L"Release v1.13.665" };
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#endif
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#endif
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INT8 czVersionNumber[16] = { "Build 07.01.12" }; //YY.MM.DD
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INT8 czVersionNumber[16] = { "Build 07.01.18" }; //YY.MM.DD
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INT16 zTrackingNumber[16] = { L"Z" };
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INT16 zTrackingNumber[16] = { L"Z" };
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@@ -43,7 +43,7 @@
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<Tool
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<Tool
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Name="VCLinkerTool"
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Name="VCLinkerTool"
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AdditionalDependencies="libexpatMT.lib mss32.lib winmm.lib smackw32.lib fmodvc.lib"
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AdditionalDependencies="libexpatMT.lib mss32.lib winmm.lib smackw32.lib fmodvc.lib"
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OutputFile="C:\Games\Jagged Alliance 2 v1.13\ja2_debug_656.exe"
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OutputFile="C:\Games\Jagged Alliance 2 v1.13\ja2_debug_665.exe"
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LinkIncremental="2"
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LinkIncremental="2"
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SuppressStartupBanner="TRUE"
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SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
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AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
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@@ -546,7 +546,7 @@
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<Tool
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<Tool
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Name="VCLinkerTool"
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Name="VCLinkerTool"
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AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib fmodvc.lib"
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AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib fmodvc.lib"
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OutputFile="D:\games\Jagged Alliance 2 v1.13\ja2 v1.13.662_EN.exe"
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OutputFile="C:\games\Jagged Alliance 2 v1.13\ja2 v1.13.665_EN.exe"
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LinkIncremental="1"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
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AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
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@@ -1197,8 +1197,6 @@ void BtnBobbyRFilterMiscCallback(GUI_BUTTON *btn,INT32 reason)
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{
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{
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UINT32 bNewValue;
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UINT32 bNewValue;
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bNewValue = MSYS_GetBtnUserData( btn, 0 );
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bNewValue = MSYS_GetBtnUserData( btn, 0 );
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INT32 iPrevButton, iNewButton;
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if (!(btn->uiFlags & BUTTON_ENABLED))
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if (!(btn->uiFlags & BUTTON_ENABLED))
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return;
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return;
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