Merged from revision: 7077

More visual enemy gear info (by Sevenfm)
- Show additional info in NCTH cursor (press ALT) (ADDITIONAL_NCTH_CURSOR_INFO = 2)
-> You can only use this feature at certain distance
- Updated 'show enemy weapon' feature (SHOW_ENEMY_WEAPON = TRUE, SHOW_ENEMY_EXTENDED_INFO = TRUE)
- Now it can show armour and face items, too. Useful for OCTH users (SHOW_ENEMY_AWARENESS = TRUE)
- Show total value of damage, absorbed by armour in last attack (SHOW_HIT_INFO = TRUE)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7078 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2014-03-16 19:34:16 +00:00
parent 072bd37325
commit 815c44d439
11 changed files with 396 additions and 135 deletions
+4 -1
View File
@@ -1066,6 +1066,8 @@ void LoadGameExternalOptions()
gGameExternalOptions.ubEnemyHitCount = iniReader.ReadInteger("Tactical Interface Settings","ENEMY_HIT_COUNT", 0, 0, 4);
// sevenfm: added similar option for player hit count
gGameExternalOptions.ubPlayerHitCount = iniReader.ReadInteger("Tactical Interface Settings","PLAYER_HIT_COUNT", 0, 0, 4);
gGameExternalOptions.fShowHitInfo = iniReader.ReadBoolean("Tactical Interface Settings","SHOW_HIT_INFO", FALSE);
gGameExternalOptions.ubAdditionalNCTHCursorInfo = iniReader.ReadInteger("Tactical Interface Settings","ADDITIONAL_NCTH_CURSOR_INFO", 0, 0, 2);
// sevenfm: show additional suppression info above soldier
gGameExternalOptions.ubShowSuppressionCount = iniReader.ReadInteger("Tactical Interface Settings","SHOW_SUPPRESSION_COUNT", 0, 0, 2);
@@ -1344,7 +1346,8 @@ void LoadGameExternalOptions()
// sevenfm
gGameExternalOptions.fShowEnemyWeapon = iniReader.ReadBoolean("Tactical Gameplay Settings","SHOW_ENEMY_WEAPON", FALSE);
gGameExternalOptions.ubShowEnemyAdditionalInfo = iniReader.ReadInteger("Tactical Gameplay Settings","SHOW_ENEMY_ADDITIONAL_INFO", 0, 0, 3);
gGameExternalOptions.fShowEnemyExtendedInfo = iniReader.ReadBoolean("Tactical Gameplay Settings","SHOW_ENEMY_EXTENDED_INFO", FALSE);
gGameExternalOptions.fShowEnemyAwareness = iniReader.ReadBoolean("Tactical Gameplay Settings","SHOW_ENEMY_AWARENESS", FALSE);
//legion by Jazz
gGameExternalOptions.fIndividualHiddenPersonNames = iniReader.ReadBoolean("Tactical Gameplay Settings","INDIVIDUAL_HIDDEN_PERSON_NAMES", FALSE);