Added new assignments for training existing militia and doctoring them.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23044&goto=352617&#msg_352617

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8537 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-03-04 21:20:38 +00:00
parent a95c4fd614
commit 82a2b6c2db
27 changed files with 1939 additions and 218 deletions
+12
View File
@@ -1585,6 +1585,18 @@ void ProcessTransactionString(STR16 pString, FinanceUnitPtr pFinance)
case WORKERS_TRAINED:
swprintf( pString, L"%s", pTransactionText[pFinance->ubCode] );
break;
case PROMOTE_MILITIA:
{
CHAR16 str[128];
UINT8 ubSectorX;
UINT8 ubSectorY;
ubSectorX = (UINT8)SECTORX( pFinance->ubSecondCode );
ubSectorY = (UINT8)SECTORY( pFinance->ubSecondCode );
GetSectorIDString( ubSectorX, ubSectorY, 0, str, TRUE );
swprintf( pString, pTransactionText[PROMOTE_MILITIA], str );
}
break;
}
}