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Added new assignments for training existing militia and doctoring them.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23044&goto=352617&#msg_352617 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8537 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+23
-8
@@ -2470,6 +2470,8 @@ STR16 pAssignmentStrings[] =
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L"Train W.",
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L"Hide",
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L"GetIntel",
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L"DoctorM.",
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L"DMilitia",
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};
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@@ -2575,6 +2577,8 @@ STR16 pPersonnelAssignmentStrings[] =
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L"Train workers",
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L"Hide while disguised",
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L"Get intel while disguised",
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L"Doctor wounded militia",
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L"Drill existing militia",
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};
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@@ -2639,6 +2643,8 @@ STR16 pLongAssignmentStrings[] =
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L"Train workers",
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L"Hide while disguised",
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L"Get intel while disguised",
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L"Doctor wounded militia",
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L"Drill existing militia",
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};
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@@ -2755,9 +2761,10 @@ STR16 pAssignMenuStrings[] =
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L"Patient", // the merc is receiving medical attention
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L"Vehicle", // the merc is in a vehicle
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L"Repair", // the merc is repairing items
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L"Radio Scan", // Flugente: the merc is scanning for patrols in neighbouring sectors
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L"Radio Scan", // the merc is scanning for patrols in neighbouring sectors
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L"Snitch", // anv: snitch actions
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L"Train", // the merc is training
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L"Militia", // all things militia
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L"Get Item", // move items
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L"Fortify", // fortify sector
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L"Intel", // covert assignments
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@@ -2982,13 +2989,12 @@ STR16 pAttributeMenuStrings[] =
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STR16 pTrainingMenuStrings[] =
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{
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L"Practice", // train yourself
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L"Militia", // train the town
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L"Mobile Militia",
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L"Train workers",
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L"Trainer", // train your teammates
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L"Student", // be trained by an instructor
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L"Cancel", // cancel this menu
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L"Practice", // train yourself
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L"Mobile Militia",
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L"Train workers",
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L"Trainer", // train your teammates
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L"Student", // be trained by an instructor
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L"Cancel", // cancel this menu
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};
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@@ -4588,6 +4594,7 @@ STR16 pTransactionText[] =
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L"Payment to Kerberus", // Flugente: PMC
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L"SAM site repair", // Flugente: SAM repair
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L"Trained workers", // Flugente: train workers
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L"Drill militia in %s", // Flugente: drill militia
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};
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STR16 pTransactionAlternateText[] =
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@@ -11432,4 +11439,12 @@ STR16 szChatTextEnemy[] =
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L"... had never even considered that...",
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};
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STR16 szMilitiaText[] =
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{
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L"Train new militia",
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L"Drill militia",
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L"Doctor militia",
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L"Cancel",
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};
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#endif //ENGLISH
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