- changed tool tip for magazines

- added limited vision from Lesh
- bug fix: CTD in SaveAirRaidInfoToSaveGameFile when saving game


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@128 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-05-29 00:01:26 +00:00
parent 935432b325
commit 8394713e02
8 changed files with 87 additions and 52 deletions
+17 -17
View File
@@ -1332,23 +1332,23 @@ BOOLEAN SaveAirRaidInfoToSaveGameFile( HWFILE hFile )
sAirRaidSaveStruct.iNumFrames = giNumFrames;
if( gpRaidSoldier )
{
sAirRaidSaveStruct.bLevel = gpRaidSoldier->bLevel;
sAirRaidSaveStruct.bTeam = gpRaidSoldier->bTeam;
sAirRaidSaveStruct.bSide = gpRaidSoldier->bSide;
sAirRaidSaveStruct.ubAttackerID = gpRaidSoldier->ubAttackerID;
sAirRaidSaveStruct.usAttackingWeapon = gpRaidSoldier->usAttackingWeapon;
sAirRaidSaveStruct.dXPos = gpRaidSoldier->dXPos;
sAirRaidSaveStruct.dYPos = gpRaidSoldier->dYPos;
sAirRaidSaveStruct.sX = gpRaidSoldier->sX;
sAirRaidSaveStruct.sY = gpRaidSoldier->sY;
sAirRaidSaveStruct.sGridNo = gpRaidSoldier->sGridNo;
sAirRaidSaveStruct.sRaidSoldierID = MAX_NUM_SOLDIERS - 1;
// sAirRaidSaveStruct.sRaidSoldierID = gpRaidSoldier->ubID;
}
else
// if( gpRaidSoldier )
// {
// sAirRaidSaveStruct.bLevel = gpRaidSoldier->bLevel;
// sAirRaidSaveStruct.bTeam = gpRaidSoldier->bTeam;
// sAirRaidSaveStruct.bSide = gpRaidSoldier->bSide;
// sAirRaidSaveStruct.ubAttackerID = gpRaidSoldier->ubAttackerID;
// sAirRaidSaveStruct.usAttackingWeapon = gpRaidSoldier->usAttackingWeapon;
// sAirRaidSaveStruct.dXPos = gpRaidSoldier->dXPos;
// sAirRaidSaveStruct.dYPos = gpRaidSoldier->dYPos;
// sAirRaidSaveStruct.sX = gpRaidSoldier->sX;
// sAirRaidSaveStruct.sY = gpRaidSoldier->sY;
// sAirRaidSaveStruct.sGridNo = gpRaidSoldier->sGridNo;
//
// sAirRaidSaveStruct.sRaidSoldierID = MAX_NUM_SOLDIERS - 1;
//// sAirRaidSaveStruct.sRaidSoldierID = gpRaidSoldier->ubID;
// }
// else
sAirRaidSaveStruct.sRaidSoldierID = -1;