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Merged from revision: 7500
- Fixed wrong camo type worn off message (by Buggler) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7501 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+18
-23
@@ -9031,6 +9031,8 @@ void WaterDamage( SOLDIERTYPE *pSoldier )
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{
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pSoldier->bCamo = 0;
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camoWoreOff = TRUE;
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// ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, Message[STR_CAMMO_WASHED_OFF], pSoldier->GetName() );
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ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, Message[STR_JUNGLE_WASHED_OFF], pSoldier->GetName() );
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}
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}
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if ( pSoldier->urbanCamo > 0 )
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@@ -9059,6 +9061,7 @@ void WaterDamage( SOLDIERTYPE *pSoldier )
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{
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pSoldier->urbanCamo = 0;
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camoWoreOff = TRUE;
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ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, Message[STR_URBAN_WASHED_OFF], pSoldier->GetName() );
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}
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}
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if ( pSoldier->desertCamo > 0 )
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@@ -9087,6 +9090,7 @@ void WaterDamage( SOLDIERTYPE *pSoldier )
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{
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pSoldier->desertCamo = 0;
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camoWoreOff = TRUE;
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ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, Message[STR_DESERT_WASHED_OFF], pSoldier->GetName() );
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}
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}
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if ( pSoldier->snowCamo > 0 )
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@@ -9115,6 +9119,7 @@ void WaterDamage( SOLDIERTYPE *pSoldier )
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{
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pSoldier->snowCamo = 0;
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camoWoreOff = TRUE;
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ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, Message[STR_SNOW_WASHED_OFF], pSoldier->GetName() );
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}
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}
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}
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@@ -9130,7 +9135,11 @@ void WaterDamage( SOLDIERTYPE *pSoldier )
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// pSoldier->bCamo = __max( 0, pSoldier->bCamo - 1 );
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if ( (pSoldier->bCamo)== 0)
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{
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camoWoreOff = TRUE;
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// ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, Message[STR_CAMMO_WASHED_OFF], pSoldier->GetName() );
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ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, Message[STR_JUNGLE_WASHED_OFF], pSoldier->GetName() );
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}
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}
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if ( pSoldier->urbanCamo > 0 )
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{
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@@ -9140,7 +9149,10 @@ void WaterDamage( SOLDIERTYPE *pSoldier )
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// pSoldier->urbanCamo = __max( 0, pSoldier->urbanCamo - 1);
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if ( (pSoldier->urbanCamo)== 0)
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{
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camoWoreOff = TRUE;
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ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, Message[STR_URBAN_WASHED_OFF], pSoldier->GetName() );
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}
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}
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if ( pSoldier->desertCamo > 0 )
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{
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@@ -9150,7 +9162,10 @@ void WaterDamage( SOLDIERTYPE *pSoldier )
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// pSoldier->desertCamo = __max( 0, pSoldier->desertCamo - 1);
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if ( (pSoldier->desertCamo)== 0)
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{
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camoWoreOff = TRUE;
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ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, Message[STR_DESERT_WASHED_OFF], pSoldier->GetName() );
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}
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}
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if ( pSoldier->snowCamo > 0 )
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{
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@@ -9160,7 +9175,10 @@ void WaterDamage( SOLDIERTYPE *pSoldier )
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// pSoldier->snowCamo = __max( 0, pSoldier->snowCamo - 1);
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if ( (pSoldier->snowCamo)== 0)
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{
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camoWoreOff = TRUE;
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ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, Message[STR_SNOW_WASHED_OFF], pSoldier->GetName() );
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}
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}
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}
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/////////////////////////////////////////////////////////////////////////////////////
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@@ -9172,31 +9190,8 @@ void WaterDamage( SOLDIERTYPE *pSoldier )
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{
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pSoldier->CreateSoldierPalettes( );
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}
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// ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, Message[STR_CAMMO_WASHED_OFF], pSoldier->GetName() );
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if ( pSoldier->bCamo <= 0 )
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{
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ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, Message[STR_JUNGLE_WASHED_OFF], pSoldier->GetName() );
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}
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else if ( pSoldier->urbanCamo <= 0 )
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{
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ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, Message[STR_URBAN_WASHED_OFF], pSoldier->GetName() );
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}
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else if ( pSoldier->snowCamo <= 0 )
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{
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ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, Message[STR_SNOW_WASHED_OFF], pSoldier->GetName() );
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}
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else if ( pSoldier->desertCamo <= 0 )
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{
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ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, Message[STR_DESERT_WASHED_OFF], pSoldier->GetName() );
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}
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}
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if ( pSoldier->bTeam == gbPlayerNum && pSoldier->aiData.bMonsterSmell > 0 )
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{
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if ( pSoldier->MercInDeepWater( ) )
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