Visual tactical improvements (by Sevenfm)

1) Improved cover indicator:
SHOW_COVER_INDICATOR
0 - nothing
1 - show as small square to the right of health bar
2 - show using color of merc's name
3 - same as 1, show only in stealth or when disguised
4 - same as 2, show only in stealth or when disguised

2) Enemy rank (exp. level) icons:
SHOW_ENEMY_RANK_ICON
0 - do not show
1 - show icon
2 - show icon from .sti (not yet implemented)

3) Enemy health bar:
SHOW_ENEMY_HEALTH
0 - do not show
1 - show health as text (default)
2 - show health bar
3 - show health + ap
4 - show health + ap + shock
5 - show health + ap + shock + morale
6 - show health + ap + shock + morale + bp

4) Minor improvements:
Enemy awareness sign now shows up only in stealth/disguised mode.
Turned on Extended Disarm Dialog for turnbased (it was implemented but turned off)

Recommended settings for regular gameplay (from video example above):
INDIVIDUAL_ENEMY_NAMES = FALSE
INDIVIDUAL_ENEMY_RANK = FALSE
SHOW_ENEMY_RANK_ICON = 1
SHOW_ENEMY_HEALTH = 4
SHOW_COVER_INDICATOR = 2
SHOW_ENEMY_ADDITIONAL_INFO = 1
SHOW_ENEMY_WEAPON = TRUE

see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/329674/Re:_Code_Snippets.html#Post329674

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1915 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Wanne
2014-01-10 16:22:25 +00:00
parent 626c89e9ce
commit 8503fc26c2
2 changed files with 52 additions and 4 deletions
+26 -2
View File
@@ -824,10 +824,17 @@ TACTICAL_FACE_ICON_STYLE = 0
SHOW_CAMOUFLAGE_FACES = TRUE
;------------------------------------------------------------------------------------------------------------------------------
; If enabled, you do not see the health text when hovering the mouse over an enemy / creature.
; Show health text when hovering the mouse over an enemy / creature.
; 0 - do not show
; 1 - show health as text
; 2 - show health bar
; 3 - show health + ap
; 4 - show health + ap + shock
; 5 - show health + ap + shock + morale
; 6 - show health + ap + shock + morale + bp
;------------------------------------------------------------------------------------------------------------------------------
HIDE_ENEMY_HEALTH_TEXT = FALSE
SHOW_ENEMY_HEALTH = 1
;------------------------------------------------------------------------------------------------------------------------------
; If enabled, you see the health and fatigue bar when hovering over your mercs, and on the currently selected merc.
@@ -842,6 +849,17 @@ HIDE_ENEMY_HEALTH_TEXT = FALSE
SHOW_HEALTHBARSOVERHEAD = 1
;------------------------------------------------------------------------------------------------------------------------------
; Show current merc's cover using color - GREEN, YELLOW, ORANGE and RED
; 0 - do not show cover
; 1 - show as small square to the right of the health bar
; 2 - show using color of merc's name
; 3 - same as 1, show only in stealth or when disguised
; 4 - same as 2, show only in stealth or when disguised
;------------------------------------------------------------------------------------------------------------------------------
SHOW_COVER_INDICATOR = 0
;------------------------------------------------------------------------------------------------------------------------------
; How should the game display the enemy/player hit counter?
; 0 = Show damage inflicted as used to
@@ -1806,6 +1824,12 @@ INDIVIDUAL_ENEMY_NAMES = FALSE
INDIVIDUAL_ENEMY_RANK = TRUE
;------------------------------------------------------------------------------------------------------------------------------
; Show enemy rank (exp. level) as icon
;------------------------------------------------------------------------------------------------------------------------------
SHOW_ENEMY_RANK_ICON = 0
;------------------------------------------------------------------------------------------------------------------------------
; Turn this on, and the game uses individual civilian group names (in tactical) defined in 'TableData\CivGroupNames.xml'.
;------------------------------------------------------------------------------------------------------------------------------
+26 -2
View File
@@ -822,10 +822,17 @@ TACTICAL_FACE_ICON_STYLE = 0
SHOW_CAMOUFLAGE_FACES = FALSE
;------------------------------------------------------------------------------------------------------------------------------
; If enabled, you do not see the health text when hovering the mouse over an enemy / creature.
; Show health text when hovering the mouse over an enemy / creature.
; 0 - do not show
; 1 - show health as text
; 2 - show health bar
; 3 - show health + ap
; 4 - show health + ap + shock
; 5 - show health + ap + shock + morale
; 6 - show health + ap + shock + morale + bp
;------------------------------------------------------------------------------------------------------------------------------
HIDE_ENEMY_HEALTH_TEXT = FALSE
SHOW_ENEMY_HEALTH = 1
;------------------------------------------------------------------------------------------------------------------------------
; If enabled, you see the health and fatigue bar when hovering over your mercs, and on the currently selected merc.
@@ -840,6 +847,17 @@ HIDE_ENEMY_HEALTH_TEXT = FALSE
SHOW_HEALTHBARSOVERHEAD = 0
;------------------------------------------------------------------------------------------------------------------------------
; Show current merc's cover using color - GREEN, YELLOW, ORANGE and RED
; 0 - do not show cover
; 1 - show as small square to the right of the health bar
; 2 - show using color of merc's name
; 3 - same as 1, show only in stealth or when disguised
; 4 - same as 2, show only in stealth or when disguised
;------------------------------------------------------------------------------------------------------------------------------
SHOW_COVER_INDICATOR = 0
;------------------------------------------------------------------------------------------------------------------------------
; How should the game display the enemy/player hit counter?
@@ -1805,6 +1823,12 @@ INDIVIDUAL_ENEMY_NAMES = FALSE
INDIVIDUAL_ENEMY_RANK = FALSE
;------------------------------------------------------------------------------------------------------------------------------
; Show enemy rank (exp. level) as icon
;------------------------------------------------------------------------------------------------------------------------------
SHOW_ENEMY_RANK_ICON = 0
;------------------------------------------------------------------------------------------------------------------------------
; Turn this on, and the game uses individual civilian group names (in tactical) defined in 'TableData\CivGroupNames.xml'.
;------------------------------------------------------------------------------------------------------------------------------