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- New Externalization: Item size and weapon limits (by JMich)
o 3 new ja2_options.ini properties: MAX_ITEM_SIZE, MAX_WEAPON_SIZE, OLD_INVENTORY_ITEM_NUMBER o see here: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=276115&page=1 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4907 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1428,7 +1428,7 @@ UINT8 ItemSlotLimit( OBJECTTYPE * pObject, INT16 bSlot, SOLDIERTYPE *pSoldier, B
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if (UsingNewInventorySystem() == false)
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return (max(1, ubSlotLimit));
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else if(pSoldier != NULL && (pSoldier->flags.uiStatusFlags & SOLDIER_VEHICLE))
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return (max(1, LBEPocketType[VEHICLE_POCKET_TYPE].ItemCapacityPerSize[__min(34,Item[pObject->usItem].ItemSize)]));
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return (max(1, LBEPocketType[VEHICLE_POCKET_TYPE].ItemCapacityPerSize[__min(gGameExternalOptions.guiMaxItemSize,Item[pObject->usItem].ItemSize)])); //JMich
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else
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return (max(1, min(255,LBEPocketType[VEHICLE_POCKET_TYPE].ItemCapacityPerSize[__min(34,Item[pObject->usItem].ItemSize)]*4)));
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}
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