Display add. screen msg when pressing 'v' due to settings not being easily observable & changeable during gameplay (by Buggler)

- Progress Speed of Item Choices, Number of Terrorists, Secret Weapon Caches


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4905 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2012-01-31 10:47:21 +00:00
parent 32edc4e6f4
commit fce6a88f1a
+36 -2
View File
@@ -2631,9 +2631,43 @@ void DisplayGameSettings( )
break;
}
// Kaiden: Following Line was commented out (Extra Bobby Rays Setting always displays Normal.
// Item Progress Speed Option
switch( gGameOptions.ubProgressSpeedOfItemsChoices )
{
case ITEM_PROGRESS_VERY_SLOW:
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"%s: %s", gzGIOScreenText[ GIO_PROGRESS_TITLE_TEXT ], gzGIOScreenText[ GIO_PROGRESS_VERY_SLOW_TEXT ] );
break;
case ITEM_PROGRESS_SLOW:
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"%s: %s", gzGIOScreenText[ GIO_PROGRESS_TITLE_TEXT ], gzGIOScreenText[ GIO_PROGRESS_SLOW_TEXT ] );
break;
case ITEM_PROGRESS_NORMAL:
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"%s: %s", gzGIOScreenText[ GIO_PROGRESS_TITLE_TEXT ], gzGIOScreenText[ GIO_PROGRESS_NORMAL_TEXT ] );
break;
case ITEM_PROGRESS_FAST:
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"%s: %s", gzGIOScreenText[ GIO_PROGRESS_TITLE_TEXT ], gzGIOScreenText[ GIO_PROGRESS_FAST_TEXT ] );
break;
case ITEM_PROGRESS_VERY_FAST:
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"%s: %s", gzGIOScreenText[ GIO_PROGRESS_TITLE_TEXT ], gzGIOScreenText[ GIO_PROGRESS_VERY_FAST_TEXT ] );
break;
}
// Kaiden: Following Line was commented out (Extra Bobby Rays Setting always displays Normal)
//ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"%s: %s", gzGIOScreenText[ GIO_BR_QUALITY_TEXT ], gzGIOScreenText[ GIO_BR_GOOD_TEXT ] );
// ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"%s: %s", gzGIOScreenText[ GIO_GAME_SAVE_STYLE_TEXT ], gzGIOScreenText[ GIO_SAVE_ANYWHERE_TEXT + gGameOptions.fIronManMode ] );
// Iron Man Mode
//ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"%s: %s", gzGIOScreenText[ GIO_GAME_SAVE_STYLE_TEXT ], gzGIOScreenText[ GIO_SAVE_ANYWHERE_TEXT + gGameOptions.fIronManMode ] );
// All Terrorists Option
if( gGameOptions.fEnableAllTerrorists )
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"%s: %s", gzGIOScreenText[ GIO_TERRORISTS_TITLE_TEXT ], gzGIOScreenText[ GIO_TERRORISTS_ALL_TEXT ] );
else
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"%s: %s", gzGIOScreenText[ GIO_TERRORISTS_TITLE_TEXT ], gzGIOScreenText[ GIO_TERRORISTS_RANDOM_TEXT ] );
// All Weapon Caches Option
if( gGameOptions.fEnableAllWeaponCaches )
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"%s: %s", gzGIOScreenText[ GIO_CACHES_TITLE_TEXT ], gzGIOScreenText[ GIO_CACHES_ALL_TEXT ] );
else
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"%s: %s", gzGIOScreenText[ GIO_CACHES_TITLE_TEXT ], gzGIOScreenText[ GIO_CACHES_RANDOM_TEXT ] );
// Tons of Guns Option
if( gGameOptions.fGunNut )