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new feature: madlab's robot can be upgraded
requires gamedir r2642 https://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=364403 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9338 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1715,6 +1715,7 @@ void LoadGameExternalOptions()
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gGameExternalOptions.fSoldiersWearAnyArmour = iniReader.ReadBoolean("Tactical Gameplay Settings", "SOLDIERS_ALWAYS_WEAR_ANY_ARMOR", FALSE);
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gGameExternalOptions.fRobotNoReadytime = iniReader.ReadBoolean("Tactical Gameplay Settings", "ROBOT_NO_READYTIME", FALSE);
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gGameExternalOptions.fRobotUpgradeable = iniReader.ReadBoolean("Tactical Gameplay Settings", "ROBOT_UPGRADEABLE", TRUE);
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// improved Interrupt System (info: multiplayer game ALWAYS use the old interrupt system, because the new one causes crashes, no problem so far)
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gGameExternalOptions.fImprovedInterruptSystem = iniReader.ReadBoolean("Tactical Gameplay Settings", "IMPROVED_INTERRUPT_SYSTEM", TRUE);
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