new feature: madlab's robot can be upgraded

requires gamedir r2642

https://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=364403

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9338 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
rftr
2022-03-21 17:34:49 +00:00
parent f7315115af
commit 87b0c7c6b7
26 changed files with 1114 additions and 162 deletions
+1
View File
@@ -131,6 +131,7 @@ attachmentList ReInitMergedItem(SOLDIERTYPE* pSoldier, OBJECTTYPE* pObj, UINT16
void EjectAmmoAndPlace(SOLDIERTYPE* pSoldier, OBJECTTYPE* pObj, UINT8 subObject = 0);
BOOLEAN CanItemFitInVehicle( SOLDIERTYPE *pSoldier, OBJECTTYPE *pObj, INT8 bPos, BOOLEAN fDoingPlacement );
BOOLEAN CanItemFitInRobot( SOLDIERTYPE *pSoldier, OBJECTTYPE *pObj, INT8 bPos, BOOLEAN fDoingPlacement );
BOOLEAN CanItemFitInPosition( SOLDIERTYPE *pSoldier, OBJECTTYPE *pObj, INT8 bPos, BOOLEAN fDoingPlacement );
void DistributeStatus(OBJECTTYPE* pSourceObject, OBJECTTYPE* pTargetObject, INT16 bMaxPoints);