- Bugfix: Allow "255" as valid in the JOIN-IP Address

o Fixed text problem in the "You must enter a valid ..."

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4654 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2011-09-21 08:42:33 +00:00
parent 72aaba9a5b
commit 8828a3da3c
10 changed files with 10 additions and 10 deletions
+1 -1
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@@ -298,7 +298,7 @@ bool ValidateJoinSettings(bool bSkipServerAddress, bool bSkipSyncDir)
break;
}
if (oct < 0 || oct > 254) // dont allow broadcast nums
if (oct < 0 || oct > 255) // allow 255
{
// bad octet, error
numOctets=0;
+1 -1
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@@ -5115,7 +5115,7 @@ STR16 gzMPJScreenText[] =
L"游戏类型",//L"Game Type",
L"Ping",
L"你必须输入你的玩家名称。",//L"You must enter a player name.",
L"你必须输入有效的服务器IP地址。\n (例如 84.114.195.239).",//L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
L"你必须输入有效的服务器IP地址。 (例如 84.114.195.239).",//L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
L"您必须输入正确的服务器端口,范围1~65535。",//L"You must enter a valid Server Port between 1 and 65535.",
};
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@@ -5113,7 +5113,7 @@ STR16 gzMPJScreenText[] =
L"Game Type",
L"Ping",
L"You must enter a player name.",
L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
L"You must enter a valid server IP address. For example: 84.114.195.239",
L"You must enter a valid Server Port between 1 and 65535.",
};
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@@ -5116,7 +5116,7 @@ STR16 gzMPJScreenText[] =
L"Game Type",
L"Ping",
L"You must enter a player name.",
L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
L"You must enter a valid server IP address. For example: 84.114.195.239",
L"You must enter a valid Server Port between 1 and 65535.",
};
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@@ -5118,7 +5118,7 @@ STR16 gzMPJScreenText[] =
L"Game Type",
L"Ping",
L"You must enter a player name",
L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
L"You must enter a valid server IP address. For example: 84.114.195.239",
L"You must enter a valid Server Port between 1 and 65535.",
};
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@@ -4961,7 +4961,7 @@ STR16 gzMPJScreenText[] =
L"Spieltyp",
L"Ping",
L"Sie müssen einen Spielernamen eingeben.",
L"Sie müssen eine gültie Server-IP-Adresse eingeben.\n (Bsp: 84.114.195.239).",
L"Sie müssen eine gültie Server-IP-Adresse eingeben. Zum Beispiel: 84.114.195.239",
L"Sie müssen eine gültige Server-Portnummer zwischen 1 und 65535 eingeben.",
};
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@@ -5106,7 +5106,7 @@ STR16 gzMPJScreenText[] =
L"Game Type",
L"Ping",
L"You must enter a player name.",
L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
L"You must enter a valid server IP address. For example: 84.114.195.239",
L"You must enter a valid Server Port between 1 and 65535.",
};
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@@ -5115,7 +5115,7 @@ STR16 gzMPJScreenText[] =
L"Typ rozgrywki",
L"Ping",
L"Musisz podać nazwę gracza",
L"Musisz podać odpowiedni numer IP serwera.\n (np. 84.114.195.239).",
L"Musisz podać odpowiedni numer IP serwera. (np. 84.114.195.239).",
L"Musisz podać odpowiedni port serwera pomiędzy 1 i 65535.",
};
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@@ -5105,7 +5105,7 @@ STR16 gzMPJScreenText[] =
L"Тип игры", //Game Type
L"Ping",
L"Впишите имя игрока.",
L"Впишите корректный IP адрес. \n(пример 84.114.195.239).",
L"Впишите корректный IP адрес. (пример 84.114.195.239).",
L"Впишите корректный порт сервера (используйте диапазон от 1 до 65535).",
};
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@@ -5119,7 +5119,7 @@ STR16 gzMPJScreenText[] =
L"Game Type",
L"Ping",
L"You must enter a player name.",
L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
L"You must enter a valid server IP address. For example: 84.114.195.239",
L"You must enter a valid Server Port between 1 and 65535.",
};