nuke all the #if 0's

scripted commit:

find . -not -path '*/.*' -and -not -path '*/ext*' -type d -exec coan source -R -E {} ';'

https://coan2.sourceforge.net/coan_man_1.html
This commit is contained in:
Marco Antonio Jaguaribe Costa
2023-01-19 00:13:08 +02:00
committed by Asdow
parent 6afe785f4b
commit 8b1c4effa0
72 changed files with 0 additions and 6657 deletions
-69
View File
@@ -1857,32 +1857,6 @@ void DrawMouseText( )
}
//if ( gpItemPointer != NULL )
#if 0
{
if ( gpItemPointer->ubNumberOfObjects > 1 )
{
SetFontDestBuffer( MOUSE_BUFFER , 0, 0, 64, 64, FALSE );
swprintf( pStr, L"x%d", gpItemPointer->ubNumberOfObjects );
FindFontCenterCoordinates( 0, 0, gsCurMouseWidth, gsCurMouseHeight, pStr, TINYFONT1, &sX, &sY );
SetFont( TINYFONT1 );
SetFontBackground( FONT_MCOLOR_BLACK );
SetFontForeground( FONT_MCOLOR_WHITE );
SetFontShadow( DEFAULT_SHADOW );
if ( !( gViewportRegion.uiFlags & MSYS_MOUSE_IN_AREA ) )
{
mprintf( sX + 10, sY - 10, L"x%d", gpItemPointer->ubNumberOfObjects );
}
// reset
SetFontDestBuffer( FRAME_BUFFER, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, FALSE );
}
}
#endif
}
void UpdateAnimatedCursorFrames( UINT32 uiCursorIndex )
@@ -2008,47 +1982,4 @@ HVOBJECT GetCursorFileVideoObject( UINT32 uiCursorFile )
void SyncPairedCursorFrames( UINT32 uiSrcIndex, UINT32 uiDestIndex )
{
#if 0
CursorData *pSrcCurData, *pDestCurData;
CursorImage *pSrcCurImage, *pDestCurImage;
UINT32 cnt;
INT32 iCurFrame = -1;
if ( uiSrcIndex == VIDEO_NO_CURSOR || uiDestIndex == VIDEO_NO_CURSOR )
{
return;
}
pSrcCurData = &( CursorDatabase[ uiSrcIndex ] );
pDestCurData = &( CursorDatabase[ uiDestIndex ] );
// Get Current frame from src
for ( cnt = 0; cnt < pSrcCurData->usNumComposites; cnt++ )
{
pSrcCurImage = &( pSrcCurData->Composites[ cnt ] );
if ( CursorFileDatabase[ pSrcCurImage->uiFileIndex ].fFlags & ANIMATED_CURSOR )
{
iCurFrame = pSrcCurImage->uiCurrentFrame;
break;
}
}
// If we are not an animated cursor, return now
if ( iCurFrame == -1 )
{
return;
}
// Update dest
for ( cnt = 0; cnt < pDestCurData->usNumComposites; cnt++ )
{
pDestCurImage = &( pDestCurData->Composites[ cnt ] );
if ( CursorFileDatabase[ pDestCurImage->uiFileIndex ].fFlags & ANIMATED_CURSOR )
{
pDestCurImage->uiCurrentFrame = iCurFrame;
}
}
#endif
}
-34
View File
@@ -631,40 +631,6 @@ UINT32 CalculateSoundEffectsVolume( UINT32 uiVolume )
}
#if 0
int x,dif,absDif;
// This function calculates the general LEFT / RIGHT direction of a gridno
// based on the middle of your screen.
x = Gridx(gridno);
dif = ScreenMiddleX - x;
if ( (absDif=abs(dif)) > 32)
{
// OK, NOT the middle.
// Is it outside the screen?
if (absDif > HalfWindowWidth)
{
// yes, outside...
if (dif > 0)
return(25);
else
return(102);
}
else // inside screen
if (dif > 0)
return(LEFTSIDE);
else
return(RIGHTSIDE);
}
else // hardly any difference, so sound should be played from middle
return(MIDDLE);
}
#endif
// == Lesh slightly changed this function ============
INT32 SoundDir( INT32 sGridNo )
-2
View File
@@ -751,7 +751,6 @@ BOOLEAN HandleTextInput( InputAtom *Event )
}
//For any number of reasons, these ALT and CTRL combination key presses
//will be processed externally
#if 1
if( Event->usKeyState & CTRL_DOWN )
{
if( Event->usParam == 'c' || Event->usParam == 'C' )
@@ -786,7 +785,6 @@ BOOLEAN HandleTextInput( InputAtom *Event )
return FALSE;
}
}
#endif
if( Event->usKeyState & ALT_DOWN || Event->usKeyState & CTRL_DOWN && Event->usParam != DEL )
return FALSE;
//F1-F12 regardless of state are processed externally as well.
-911
View File
@@ -11,382 +11,14 @@ BOOLEAN LoadItemInfo(UINT16 ubIndex, STR16 pNameString, STR16 pInfoString )
if (pNameString != NULL)
{
#if 0
j = -1;
for (int i=0;i<80;i++)
{
j++;
if ( j<(int)strlen(Item[ubIndex].szLongItemName ))
{
pNameString[i] = Item[ubIndex].szLongItemName [j];
#ifdef GERMAN
// We have a german special character
if (Item[ubIndex].szLongItemName [j] == -61)
{
// This character determines the special character
switch (Item[ubIndex].szLongItemName [j + 1])
{
// ü
case -68:
pNameString[i] = 252;
// Skip next character, because "umlaute" have 2 chars
j++;
break;
// Ü
case -100:
pNameString[i] = 220;
j++;
break;
// ä
case -92:
pNameString[i] = 228;
j++;
break;
// Ä
case -124:
pNameString[i] = 196;
j++;
break;
// ö
case -74:
pNameString[i] = 246;
j++;
break;
// Ö
case -106:
pNameString[i] = 214;
j++;
break;
// ß
case -97:
pNameString[i] = 223;
j++;
break;
}
}
#endif
#ifdef POLISH
switch( pNameString[ i ] )
{
case 260: pNameString[ i ] = 165; break;
case 262: pNameString[ i ] = 198; break;
case 280: pNameString[ i ] = 202; break;
case 321: pNameString[ i ] = 163; break;
case 323: pNameString[ i ] = 209; break;
case 211: pNameString[ i ] = 211; break;
case 346: pNameString[ i ] = 338; break;
case 379: pNameString[ i ] = 175; break;
case 377: pNameString[ i ] = 143; break;
case 261: pNameString[ i ] = 185; break;
case 263: pNameString[ i ] = 230; break;
case 281: pNameString[ i ] = 234; break;
case 322: pNameString[ i ] = 179; break;
case 324: pNameString[ i ] = 241; break;
case 243: pNameString[ i ] = 243; break;
case 347: pNameString[ i ] = 339; break;
case 380: pNameString[ i ] = 191; break;
case 378: pNameString[ i ] = 376; break;
}
#endif
#ifdef RUSSIAN
if ((unsigned char)Item[ubIndex].szLongItemName [j] == 208) //d0
{
// This character determines the special character
switch ( (unsigned char)Item[ubIndex].szLongItemName [j + 1] )
{
//capital letters
case 129: pNameString[ i ] = 197; j++; break; //U+0401 d0 81 CYRILLIC CAPITAL LETTER IO
case 144: pNameString[ i ] = 192; j++; break; //U+0410 A d0 90 CYRILLIC CAPITAL LETTER A
case 145: pNameString[ i ] = 193; j++; break;
case 146: pNameString[ i ] = 194; j++; break;
case 147: pNameString[ i ] = 195; j++; break;
case 148: pNameString[ i ] = 196; j++; break;
case 149: pNameString[ i ] = 197; j++; break;
case 150: pNameString[ i ] = 198; j++; break;
case 151: pNameString[ i ] = 199; j++; break;
case 152: pNameString[ i ] = 200; j++; break;
case 153: pNameString[ i ] = 201; j++; break;
case 154: pNameString[ i ] = 202; j++; break;
case 155: pNameString[ i ] = 203; j++; break;
case 156: pNameString[ i ] = 204; j++; break;
case 157: pNameString[ i ] = 205; j++; break;
case 158: pNameString[ i ] = 206; j++; break;
case 159: pNameString[ i ] = 207; j++; break;
case 160: pNameString[ i ] = 208; j++; break;
case 161: pNameString[ i ] = 209; j++; break;
case 162: pNameString[ i ] = 210; j++; break;
case 163: pNameString[ i ] = 211; j++; break;
case 164: pNameString[ i ] = 212; j++; break;
case 165: pNameString[ i ] = 213; j++; break;
case 166: pNameString[ i ] = 214; j++; break;
case 167: pNameString[ i ] = 215; j++; break;
case 168: pNameString[ i ] = 216; j++; break;
case 169: pNameString[ i ] = 217; j++; break;
case 170: pNameString[ i ] = 218; j++; break;
case 171: pNameString[ i ] = 219; j++; break;
case 172: pNameString[ i ] = 220; j++; break;
case 173: pNameString[ i ] = 221; j++; break;
case 174: pNameString[ i ] = 222; j++; break;
case 175: pNameString[ i ] = 223; j++; break; //U+042F d0 af CYRILLIC CAPITAL LETTER YA
//small letters
case 176: pNameString[ i ] = 224; j++; break; //U+0430 a d0 b0 CYRILLIC SMALL LETTER A
case 177: pNameString[ i ] = 225; j++; break;
case 178: pNameString[ i ] = 226; j++; break;
case 179: pNameString[ i ] = 227; j++; break;
case 180: pNameString[ i ] = 228; j++; break;
case 181: pNameString[ i ] = 229; j++; break;
case 182: pNameString[ i ] = 230; j++; break;
case 183: pNameString[ i ] = 231; j++; break;
case 184: pNameString[ i ] = 232; j++; break;
case 185: pNameString[ i ] = 233; j++; break;
case 186: pNameString[ i ] = 234; j++; break;
case 187: pNameString[ i ] = 235; j++; break;
case 188: pNameString[ i ] = 236; j++; break;
case 189: pNameString[ i ] = 237; j++; break;
case 190: pNameString[ i ] = 238; j++; break;
case 191: pNameString[ i ] = 239; j++; break; //U+043F d0 bf CYRILLIC SMALL LETTER PE
}
}
if ( ((unsigned char)Item[ubIndex].szLongItemName [j] == 209) ) //d1
{
// This character determines the special character
switch ( (unsigned char)Item[ubIndex].szLongItemName [j + 1] )
{
case 128: pNameString[ i ] = 240; j++; break; //U+0440 p d1 80 CYRILLIC SMALL LETTER ER
case 129: pNameString[ i ] = 241; j++; break;
case 130: pNameString[ i ] = 242; j++; break;
case 131: pNameString[ i ] = 243; j++; break;
case 132: pNameString[ i ] = 244; j++; break;
case 133: pNameString[ i ] = 245; j++; break;
case 134: pNameString[ i ] = 246; j++; break;
case 135: pNameString[ i ] = 247; j++; break;
case 136: pNameString[ i ] = 248; j++; break;
case 137: pNameString[ i ] = 249; j++; break;
case 138: pNameString[ i ] = 250; j++; break;
case 139: pNameString[ i ] = 251; j++; break;
case 140: pNameString[ i ] = 252; j++; break;
case 141: pNameString[ i ] = 253; j++; break;
case 142: pNameString[ i ] = 254; j++; break;
case 143: pNameString[ i ] = 255; j++; break; //U+044F d1 8f CYRILLIC SMALL LETTER YA
case 145: pNameString[ i ] = 229; j++; break; //U+0451 d1 91 CYRILLIC SMALL LETTER IO
}
}
#endif
}
else
{
pNameString[i] ='\0';
}
}
#else
wcsncpy( pNameString, Item[ubIndex].szLongItemName, 80);
pNameString[79] ='\0';
#endif
}
if(pInfoString != NULL)
{
#if 0
j = -1;
for (int i=0;i<400;i++)
{
j++;
if ( j<(int)strlen(Item[ubIndex].szItemDesc ))
{
pInfoString[i] = Item[ubIndex].szItemDesc [j];
#ifdef GERMAN
// We have a german special character
if (Item[ubIndex].szItemDesc [j] == -61)
{
// This character determines the special character
switch (Item[ubIndex].szItemDesc [j + 1])
{
// ü
case -68:
pInfoString[i] = 252;
// Skip next character, because "umlaute" have 2 chars
j++;
break;
// Ü
case -100:
pInfoString[i] = 220;
j++;
break;
// ä
case -92:
pInfoString[i] = 228;
j++;
break;
// Ä
case -124:
pInfoString[i] = 196;
j++;
break;
// ö
case -74:
pInfoString[i] = 246;
j++;
break;
// Ö
case -106:
pInfoString[i] = 214;
j++;
break;
// ß
case -97:
pInfoString[i] = 223;
j++;
break;
}
}
#endif
#ifdef POLISH
switch( pNameString[ i ] )
{
case 260: pInfoString[ i ] = 165; break;
case 262: pInfoString[ i ] = 198; break;
case 280: pInfoString[ i ] = 202; break;
case 321: pInfoString[ i ] = 163; break;
case 323: pInfoString[ i ] = 209; break;
case 211: pInfoString[ i ] = 211; break;
case 346: pInfoString[ i ] = 338; break;
case 379: pInfoString[ i ] = 175; break;
case 377: pInfoString[ i ] = 143; break;
case 261: pInfoString[ i ] = 185; break;
case 263: pInfoString[ i ] = 230; break;
case 281: pInfoString[ i ] = 234; break;
case 322: pInfoString[ i ] = 179; break;
case 324: pInfoString[ i ] = 241; break;
case 243: pInfoString[ i ] = 243; break;
case 347: pInfoString[ i ] = 339; break;
case 380: pInfoString[ i ] = 191; break;
case 378: pInfoString[ i ] = 376; break;
}
#endif
#ifdef RUSSIAN
if ((unsigned char)Item[ubIndex].szItemDesc [j] == 208) //d0
{
// This character determines the special character
switch ( (unsigned char)Item[ubIndex].szItemDesc [j + 1] )
{
//capital letters
case 129: pInfoString[ i ] = 197; j++; break; //U+0401 d0 81 CYRILLIC CAPITAL LETTER IO
case 144: pInfoString[ i ] = 192; j++; break; //U+0410 A d0 90 CYRILLIC CAPITAL LETTER A
case 145: pInfoString[ i ] = 193; j++; break;
case 146: pInfoString[ i ] = 194; j++; break;
case 147: pInfoString[ i ] = 195; j++; break;
case 148: pInfoString[ i ] = 196; j++; break;
case 149: pInfoString[ i ] = 197; j++; break;
case 150: pInfoString[ i ] = 198; j++; break;
case 151: pInfoString[ i ] = 199; j++; break;
case 152: pInfoString[ i ] = 200; j++; break;
case 153: pInfoString[ i ] = 201; j++; break;
case 154: pInfoString[ i ] = 202; j++; break;
case 155: pInfoString[ i ] = 203; j++; break;
case 156: pInfoString[ i ] = 204; j++; break;
case 157: pInfoString[ i ] = 205; j++; break;
case 158: pInfoString[ i ] = 206; j++; break;
case 159: pInfoString[ i ] = 207; j++; break;
case 160: pInfoString[ i ] = 208; j++; break;
case 161: pInfoString[ i ] = 209; j++; break;
case 162: pInfoString[ i ] = 210; j++; break;
case 163: pInfoString[ i ] = 211; j++; break;
case 164: pInfoString[ i ] = 212; j++; break;
case 165: pInfoString[ i ] = 213; j++; break;
case 166: pInfoString[ i ] = 214; j++; break;
case 167: pInfoString[ i ] = 215; j++; break;
case 168: pInfoString[ i ] = 216; j++; break;
case 169: pInfoString[ i ] = 217; j++; break;
case 170: pInfoString[ i ] = 218; j++; break;
case 171: pInfoString[ i ] = 219; j++; break;
case 172: pInfoString[ i ] = 220; j++; break;
case 173: pInfoString[ i ] = 221; j++; break;
case 174: pInfoString[ i ] = 222; j++; break;
case 175: pInfoString[ i ] = 223; j++; break; //U+042F d0 af CYRILLIC CAPITAL LETTER YA
//small letters
case 176: pInfoString[ i ] = 224; j++; break; //U+0430 a d0 b0 CYRILLIC SMALL LETTER A
case 177: pInfoString[ i ] = 225; j++; break;
case 178: pInfoString[ i ] = 226; j++; break;
case 179: pInfoString[ i ] = 227; j++; break;
case 180: pInfoString[ i ] = 228; j++; break;
case 181: pInfoString[ i ] = 229; j++; break;
case 182: pInfoString[ i ] = 230; j++; break;
case 183: pInfoString[ i ] = 231; j++; break;
case 184: pInfoString[ i ] = 232; j++; break;
case 185: pInfoString[ i ] = 233; j++; break;
case 186: pInfoString[ i ] = 234; j++; break;
case 187: pInfoString[ i ] = 235; j++; break;
case 188: pInfoString[ i ] = 236; j++; break;
case 189: pInfoString[ i ] = 237; j++; break;
case 190: pInfoString[ i ] = 238; j++; break;
case 191: pInfoString[ i ] = 239; j++; break; //U+043F d0 bf CYRILLIC SMALL LETTER PE
}
}
if ( ((unsigned char)Item[ubIndex].szItemDesc [j] == 209) ) //d1
{
// This character determines the special character
switch ( (unsigned char)Item[ubIndex].szItemDesc [j + 1] )
{
case 128: pInfoString[ i ] = 240; j++; break; //U+0440 p d1 80 CYRILLIC SMALL LETTER ER
case 129: pInfoString[ i ] = 241; j++; break;
case 130: pInfoString[ i ] = 242; j++; break;
case 131: pInfoString[ i ] = 243; j++; break;
case 132: pInfoString[ i ] = 244; j++; break;
case 133: pInfoString[ i ] = 245; j++; break;
case 134: pInfoString[ i ] = 246; j++; break;
case 135: pInfoString[ i ] = 247; j++; break;
case 136: pInfoString[ i ] = 248; j++; break;
case 137: pInfoString[ i ] = 249; j++; break;
case 138: pInfoString[ i ] = 250; j++; break;
case 139: pInfoString[ i ] = 251; j++; break;
case 140: pInfoString[ i ] = 252; j++; break;
case 141: pInfoString[ i ] = 253; j++; break;
case 142: pInfoString[ i ] = 254; j++; break;
case 143: pInfoString[ i ] = 255; j++; break; //U+044F d1 8f CYRILLIC SMALL LETTER YA
case 145: pInfoString[ i ] = 229; j++; break; //U+0451 d1 91 CYRILLIC SMALL LETTER IO
}
}
//if ( ((unsigned char)Item[ubIndex].szItemDesc [j] == 211) ) //d3
//{
// // This character determines the special character
// switch ( (unsigned char)Item[ubIndex].szItemDesc [j + 1] )
// {
// case 162: pInfoString[ i ] = 20; j++; break;//U+04E2 d3a2 CYRILLIC CAPITAL LETTER I WITH MACRON
// case 163: pInfoString[ i ] = 20; j++; break;//U+04E3 d3a3 CYRILLIC SMALL LETTER I WITH MACRON
// }
//}
#endif
}
else
{
pInfoString[i] ='\0';
}
}
#else
wcsncpy( pInfoString, Item[ubIndex].szItemDesc, 400);
pInfoString[399] ='\0';
#endif
}
return(TRUE);
@@ -396,187 +28,8 @@ BOOLEAN LoadBRName(UINT16 ubIndex, STR16 pNameString )
{
if (pNameString != NULL)
{
#if 0
int j = -1;
for (int i=0;i<80;i++)
{
j++;
if ( j<(int)strlen(Item[ubIndex].szBRName))
{
pNameString[i] = Item[ubIndex].szBRName [j];
#ifdef GERMAN
// We have a german special character
if (Item[ubIndex].szBRName [j] == -61)
{
// This character determines the special character
switch (Item[ubIndex].szBRName [j + 1])
{
// ü
case -68:
pNameString[i] = 252;
// Skip next character, because "umlaute" have 2 chars
j++;
break;
// Ü
case -100:
pNameString[i] = 220;
j++;
break;
// ä
case -92:
pNameString[i] = 228;
j++;
break;
// Ä
case -124:
pNameString[i] = 196;
j++;
break;
// ö
case -74:
pNameString[i] = 246;
j++;
break;
// Ö
case -106:
pNameString[i] = 214;
j++;
break;
// ß
case -97:
pNameString[i] = 223;
j++;
break;
}
}
#endif
#ifdef POLISH
switch( pNameString[ i ] )
{
case 260: pNameString[ i ] = 165; break;
case 262: pNameString[ i ] = 198; break;
case 280: pNameString[ i ] = 202; break;
case 321: pNameString[ i ] = 163; break;
case 323: pNameString[ i ] = 209; break;
case 211: pNameString[ i ] = 211; break;
case 346: pNameString[ i ] = 338; break;
case 379: pNameString[ i ] = 175; break;
case 377: pNameString[ i ] = 143; break;
case 261: pNameString[ i ] = 185; break;
case 263: pNameString[ i ] = 230; break;
case 281: pNameString[ i ] = 234; break;
case 322: pNameString[ i ] = 179; break;
case 324: pNameString[ i ] = 241; break;
case 243: pNameString[ i ] = 243; break;
case 347: pNameString[ i ] = 339; break;
case 380: pNameString[ i ] = 191; break;
case 378: pNameString[ i ] = 376; break;
}
#endif
#ifdef RUSSIAN
if ((unsigned char)Item[ubIndex].szBRName [j] == 208) //d0
{
// This character determines the special character
switch ( (unsigned char)Item[ubIndex].szBRName [j + 1] )
{
//capital letters
case 129: pNameString[ i ] = 197; j++; break; //U+0401 d0 81 CYRILLIC CAPITAL LETTER IO
case 144: pNameString[ i ] = 192; j++; break; //U+0410 A d0 90 CYRILLIC CAPITAL LETTER A
case 145: pNameString[ i ] = 193; j++; break;
case 146: pNameString[ i ] = 194; j++; break;
case 147: pNameString[ i ] = 195; j++; break;
case 148: pNameString[ i ] = 196; j++; break;
case 149: pNameString[ i ] = 197; j++; break;
case 150: pNameString[ i ] = 198; j++; break;
case 151: pNameString[ i ] = 199; j++; break;
case 152: pNameString[ i ] = 200; j++; break;
case 153: pNameString[ i ] = 201; j++; break;
case 154: pNameString[ i ] = 202; j++; break;
case 155: pNameString[ i ] = 203; j++; break;
case 156: pNameString[ i ] = 204; j++; break;
case 157: pNameString[ i ] = 205; j++; break;
case 158: pNameString[ i ] = 206; j++; break;
case 159: pNameString[ i ] = 207; j++; break;
case 160: pNameString[ i ] = 208; j++; break;
case 161: pNameString[ i ] = 209; j++; break;
case 162: pNameString[ i ] = 210; j++; break;
case 163: pNameString[ i ] = 211; j++; break;
case 164: pNameString[ i ] = 212; j++; break;
case 165: pNameString[ i ] = 213; j++; break;
case 166: pNameString[ i ] = 214; j++; break;
case 167: pNameString[ i ] = 215; j++; break;
case 168: pNameString[ i ] = 216; j++; break;
case 169: pNameString[ i ] = 217; j++; break;
case 170: pNameString[ i ] = 218; j++; break;
case 171: pNameString[ i ] = 219; j++; break;
case 172: pNameString[ i ] = 220; j++; break;
case 173: pNameString[ i ] = 221; j++; break;
case 174: pNameString[ i ] = 222; j++; break;
case 175: pNameString[ i ] = 223; j++; break; //U+042F d0 af CYRILLIC CAPITAL LETTER YA
//small letters
case 176: pNameString[ i ] = 224; j++; break; //U+0430 a d0 b0 CYRILLIC SMALL LETTER A
case 177: pNameString[ i ] = 225; j++; break;
case 178: pNameString[ i ] = 226; j++; break;
case 179: pNameString[ i ] = 227; j++; break;
case 180: pNameString[ i ] = 228; j++; break;
case 181: pNameString[ i ] = 229; j++; break;
case 182: pNameString[ i ] = 230; j++; break;
case 183: pNameString[ i ] = 231; j++; break;
case 184: pNameString[ i ] = 232; j++; break;
case 185: pNameString[ i ] = 233; j++; break;
case 186: pNameString[ i ] = 234; j++; break;
case 187: pNameString[ i ] = 235; j++; break;
case 188: pNameString[ i ] = 236; j++; break;
case 189: pNameString[ i ] = 237; j++; break;
case 190: pNameString[ i ] = 238; j++; break;
case 191: pNameString[ i ] = 239; j++; break; //U+043F d0 bf CYRILLIC SMALL LETTER PE
}
}
if ( ((unsigned char)Item[ubIndex].szBRName [j] == 209) ) //d1
{
// This character determines the special character
switch ( (unsigned char)Item[ubIndex].szBRName [j + 1] )
{
case 128: pNameString[ i ] = 240; j++; break; //U+0440 p d1 80 CYRILLIC SMALL LETTER ER
case 129: pNameString[ i ] = 241; j++; break;
case 130: pNameString[ i ] = 242; j++; break;
case 131: pNameString[ i ] = 243; j++; break;
case 132: pNameString[ i ] = 244; j++; break;
case 133: pNameString[ i ] = 245; j++; break;
case 134: pNameString[ i ] = 246; j++; break;
case 135: pNameString[ i ] = 247; j++; break;
case 136: pNameString[ i ] = 248; j++; break;
case 137: pNameString[ i ] = 249; j++; break;
case 138: pNameString[ i ] = 250; j++; break;
case 139: pNameString[ i ] = 251; j++; break;
case 140: pNameString[ i ] = 252; j++; break;
case 141: pNameString[ i ] = 253; j++; break;
case 142: pNameString[ i ] = 254; j++; break;
case 143: pNameString[ i ] = 255; j++; break; //U+044F d1 8f CYRILLIC SMALL LETTER YA
case 145: pNameString[ i ] = 229; j++; break; //U+0451 d1 91 CYRILLIC SMALL LETTER IO
}
}
#endif
}
else
{
pNameString[i] ='\0';
}
}
#else
wcsncpy( pNameString, Item[ubIndex].szBRName, 80);
pNameString[79] ='\0';
#endif
}
return TRUE;
}
@@ -585,188 +38,8 @@ BOOLEAN LoadBRDesc(UINT16 ubIndex, STR16 pDescString )
{
if (pDescString != NULL)
{
#if 0
int j = -1;
for (int i=0;i<400;i++)
{
j++;
if ( j<(int)strlen(Item[ubIndex].szBRDesc))
{
pDescString[i] = Item[ubIndex].szBRDesc [j];
// WANNE: German specific characters
#ifdef GERMAN
// We have a german special character
if (Item[ubIndex].szBRDesc [j] == -61)
{
// This character determines the special character
switch (Item[ubIndex].szBRDesc [j + 1])
{
// ü
case -68:
pDescString[i] = 252;
// Skip next character, because "umlaute" have 2 chars
j++;
break;
// Ü
case -100:
pDescString[i] = 220;
j++;
break;
// ä
case -92:
pDescString[i] = 228;
j++;
break;
// Ä
case -124:
pDescString[i] = 196;
j++;
break;
// ö
case -74:
pDescString[i] = 246;
j++;
break;
// Ö
case -106:
pDescString[i] = 214;
j++;
break;
// ß
case -97:
pDescString[i] = 223;
j++;
break;
}
}
#endif
#ifdef POLISH
switch( pDescString[ i ] )
{
case 260: pDescString[ i ] = 165; break;
case 262: pDescString[ i ] = 198; break;
case 280: pDescString[ i ] = 202; break;
case 321: pDescString[ i ] = 163; break;
case 323: pDescString[ i ] = 209; break;
case 211: pDescString[ i ] = 211; break;
case 346: pDescString[ i ] = 338; break;
case 379: pDescString[ i ] = 175; break;
case 377: pDescString[ i ] = 143; break;
case 261: pDescString[ i ] = 185; break;
case 263: pDescString[ i ] = 230; break;
case 281: pDescString[ i ] = 234; break;
case 322: pDescString[ i ] = 179; break;
case 324: pDescString[ i ] = 241; break;
case 243: pDescString[ i ] = 243; break;
case 347: pDescString[ i ] = 339; break;
case 380: pDescString[ i ] = 191; break;
case 378: pDescString[ i ] = 376; break;
}
#endif
#ifdef RUSSIAN
if ((unsigned char)Item[ubIndex].szBRDesc [j] == 208) //d0
{
// This character determines the special character
switch ( (unsigned char)Item[ubIndex].szBRDesc [j + 1] )
{
//capital letters
case 129: pDescString[ i ] = 197; j++; break; //U+0401 d0 81 CYRILLIC CAPITAL LETTER IO
case 144: pDescString[ i ] = 192; j++; break; //U+0410 A d0 90 CYRILLIC CAPITAL LETTER A
case 145: pDescString[ i ] = 193; j++; break;
case 146: pDescString[ i ] = 194; j++; break;
case 147: pDescString[ i ] = 195; j++; break;
case 148: pDescString[ i ] = 196; j++; break;
case 149: pDescString[ i ] = 197; j++; break;
case 150: pDescString[ i ] = 198; j++; break;
case 151: pDescString[ i ] = 199; j++; break;
case 152: pDescString[ i ] = 200; j++; break;
case 153: pDescString[ i ] = 201; j++; break;
case 154: pDescString[ i ] = 202; j++; break;
case 155: pDescString[ i ] = 203; j++; break;
case 156: pDescString[ i ] = 204; j++; break;
case 157: pDescString[ i ] = 205; j++; break;
case 158: pDescString[ i ] = 206; j++; break;
case 159: pDescString[ i ] = 207; j++; break;
case 160: pDescString[ i ] = 208; j++; break;
case 161: pDescString[ i ] = 209; j++; break;
case 162: pDescString[ i ] = 210; j++; break;
case 163: pDescString[ i ] = 211; j++; break;
case 164: pDescString[ i ] = 212; j++; break;
case 165: pDescString[ i ] = 213; j++; break;
case 166: pDescString[ i ] = 214; j++; break;
case 167: pDescString[ i ] = 215; j++; break;
case 168: pDescString[ i ] = 216; j++; break;
case 169: pDescString[ i ] = 217; j++; break;
case 170: pDescString[ i ] = 218; j++; break;
case 171: pDescString[ i ] = 219; j++; break;
case 172: pDescString[ i ] = 220; j++; break;
case 173: pDescString[ i ] = 221; j++; break;
case 174: pDescString[ i ] = 222; j++; break;
case 175: pDescString[ i ] = 223; j++; break; //U+042F d0 af CYRILLIC CAPITAL LETTER YA
//small letters
case 176: pDescString[ i ] = 224; j++; break; //U+0430 a d0 b0 CYRILLIC SMALL LETTER A
case 177: pDescString[ i ] = 225; j++; break;
case 178: pDescString[ i ] = 226; j++; break;
case 179: pDescString[ i ] = 227; j++; break;
case 180: pDescString[ i ] = 228; j++; break;
case 181: pDescString[ i ] = 229; j++; break;
case 182: pDescString[ i ] = 230; j++; break;
case 183: pDescString[ i ] = 231; j++; break;
case 184: pDescString[ i ] = 232; j++; break;
case 185: pDescString[ i ] = 233; j++; break;
case 186: pDescString[ i ] = 234; j++; break;
case 187: pDescString[ i ] = 235; j++; break;
case 188: pDescString[ i ] = 236; j++; break;
case 189: pDescString[ i ] = 237; j++; break;
case 190: pDescString[ i ] = 238; j++; break;
case 191: pDescString[ i ] = 239; j++; break; //U+043F d0 bf CYRILLIC SMALL LETTER PE
}
}
if ( ((unsigned char)Item[ubIndex].szBRDesc [j] == 209) ) //d1
{
// This character determines the special character
switch ( (unsigned char)Item[ubIndex].szBRDesc [j + 1] )
{
case 128: pDescString[ i ] = 240; j++; break; //U+0440 p d1 80 CYRILLIC SMALL LETTER ER
case 129: pDescString[ i ] = 241; j++; break;
case 130: pDescString[ i ] = 242; j++; break;
case 131: pDescString[ i ] = 243; j++; break;
case 132: pDescString[ i ] = 244; j++; break;
case 133: pDescString[ i ] = 245; j++; break;
case 134: pDescString[ i ] = 246; j++; break;
case 135: pDescString[ i ] = 247; j++; break;
case 136: pDescString[ i ] = 248; j++; break;
case 137: pDescString[ i ] = 249; j++; break;
case 138: pDescString[ i ] = 250; j++; break;
case 139: pDescString[ i ] = 251; j++; break;
case 140: pDescString[ i ] = 252; j++; break;
case 141: pDescString[ i ] = 253; j++; break;
case 142: pDescString[ i ] = 254; j++; break;
case 143: pDescString[ i ] = 255; j++; break; //U+044F d1 8f CYRILLIC SMALL LETTER YA
case 145: pDescString[ i ] = 229; j++; break; //U+0451 d1 91 CYRILLIC SMALL LETTER IO
}
}
#endif
}
else
{
pDescString[i] ='\0';
}
}
#else
wcsncpy( pDescString, Item[ubIndex].szBRDesc, 400);
pDescString[399] ='\0';
#endif
}
return TRUE;
@@ -776,192 +49,8 @@ BOOLEAN LoadShortNameItemInfo(UINT16 ubIndex, STR16 pNameString )
{
if(pNameString != NULL)
{
#if 0
int j = -1;
for (int i=0;i<80;i++)
{
j++;
if ( i<(int)wcslen(Item[ubIndex].szItemName))
{
pNameString[i] = Item[ubIndex].szItemName [j];
// WANNE: German specific characters
#ifdef GERMAN
// We have a german special character
if (Item[ubIndex].szItemName [j] == -61)
{
// This character determines the special character
switch (Item[ubIndex].szItemName [j + 1])
{
// ü
case -68:
pNameString[i] = 252;
// Skip next character, because "umlaute" have 2 chars
j++;
break;
// Ü
case -100:
pNameString[i] = 220;
j++;
break;
// ä
case -92:
pNameString[i] = 228;
j++;
break;
// Ä
case -124:
pNameString[i] = 196;
j++;
break;
// ö
case -74:
pNameString[i] = 246;
j++;
break;
// Ö
case -106:
pNameString[i] = 214;
j++;
break;
// ß
case -97:
pNameString[i] = 223;
j++;
break;
}
}
#endif
#ifdef POLISH
switch( pNameString[ i ] )
{
case 260: pNameString[ i ] = 165; break;
case 262: pNameString[ i ] = 198; break;
case 280: pNameString[ i ] = 202; break;
case 321: pNameString[ i ] = 163; break;
case 323: pNameString[ i ] = 209; break;
case 211: pNameString[ i ] = 211; break;
case 346: pNameString[ i ] = 338; break;
case 379: pNameString[ i ] = 175; break;
case 377: pNameString[ i ] = 143; break;
case 261: pNameString[ i ] = 185; break;
case 263: pNameString[ i ] = 230; break;
case 281: pNameString[ i ] = 234; break;
case 322: pNameString[ i ] = 179; break;
case 324: pNameString[ i ] = 241; break;
case 243: pNameString[ i ] = 243; break;
case 347: pNameString[ i ] = 339; break;
case 380: pNameString[ i ] = 191; break;
case 378: pNameString[ i ] = 376; break;
}
#endif
#ifdef RUSSIAN
if ((unsigned char)Item[ubIndex].szItemName [j] == 208) //d0
{
// This character determines the special character
switch ( (unsigned char)Item[ubIndex].szItemName [j + 1] )
{
//capital letters
case 129: pNameString[ i ] = 197; j++; break; //U+0401 d0 81 CYRILLIC CAPITAL LETTER IO
case 144: pNameString[ i ] = 192; j++; break; //U+0410 A d0 90 CYRILLIC CAPITAL LETTER A
case 145: pNameString[ i ] = 193; j++; break;
case 146: pNameString[ i ] = 194; j++; break;
case 147: pNameString[ i ] = 195; j++; break;
case 148: pNameString[ i ] = 196; j++; break;
case 149: pNameString[ i ] = 197; j++; break;
case 150: pNameString[ i ] = 198; j++; break;
case 151: pNameString[ i ] = 199; j++; break;
case 152: pNameString[ i ] = 200; j++; break;
case 153: pNameString[ i ] = 201; j++; break;
case 154: pNameString[ i ] = 202; j++; break;
case 155: pNameString[ i ] = 203; j++; break;
case 156: pNameString[ i ] = 204; j++; break;
case 157: pNameString[ i ] = 205; j++; break;
case 158: pNameString[ i ] = 206; j++; break;
case 159: pNameString[ i ] = 207; j++; break;
case 160: pNameString[ i ] = 208; j++; break;
case 161: pNameString[ i ] = 209; j++; break;
case 162: pNameString[ i ] = 210; j++; break;
case 163: pNameString[ i ] = 211; j++; break;
case 164: pNameString[ i ] = 212; j++; break;
case 165: pNameString[ i ] = 213; j++; break;
case 166: pNameString[ i ] = 214; j++; break;
case 167: pNameString[ i ] = 215; j++; break;
case 168: pNameString[ i ] = 216; j++; break;
case 169: pNameString[ i ] = 217; j++; break;
case 170: pNameString[ i ] = 218; j++; break;
case 171: pNameString[ i ] = 219; j++; break;
case 172: pNameString[ i ] = 220; j++; break;
case 173: pNameString[ i ] = 221; j++; break;
case 174: pNameString[ i ] = 222; j++; break;
case 175: pNameString[ i ] = 223; j++; break; //U+042F d0 af CYRILLIC CAPITAL LETTER YA
//small letters
case 176: pNameString[ i ] = 224; j++; break; //U+0430 a d0 b0 CYRILLIC SMALL LETTER A
case 177: pNameString[ i ] = 225; j++; break;
case 178: pNameString[ i ] = 226; j++; break;
case 179: pNameString[ i ] = 227; j++; break;
case 180: pNameString[ i ] = 228; j++; break;
case 181: pNameString[ i ] = 229; j++; break;
case 182: pNameString[ i ] = 230; j++; break;
case 183: pNameString[ i ] = 231; j++; break;
case 184: pNameString[ i ] = 232; j++; break;
case 185: pNameString[ i ] = 233; j++; break;
case 186: pNameString[ i ] = 234; j++; break;
case 187: pNameString[ i ] = 235; j++; break;
case 188: pNameString[ i ] = 236; j++; break;
case 189: pNameString[ i ] = 237; j++; break;
case 190: pNameString[ i ] = 238; j++; break;
case 191: pNameString[ i ] = 239; j++; break; //U+043F d0 bf CYRILLIC SMALL LETTER PE
}
}
if ( ((unsigned char)Item[ubIndex].szItemName [j] == 209) ) //d1
{
// This character determines the special character
switch ( (unsigned char)Item[ubIndex].szItemName [j + 1] )
{
case 128: pNameString[ i ] = 240; j++; break; //U+0440 p d1 80 CYRILLIC SMALL LETTER ER
case 129: pNameString[ i ] = 241; j++; break;
case 130: pNameString[ i ] = 242; j++; break;
case 131: pNameString[ i ] = 243; j++; break;
case 132: pNameString[ i ] = 244; j++; break;
case 133: pNameString[ i ] = 245; j++; break;
case 134: pNameString[ i ] = 246; j++; break;
case 135: pNameString[ i ] = 247; j++; break;
case 136: pNameString[ i ] = 248; j++; break;
case 137: pNameString[ i ] = 249; j++; break;
case 138: pNameString[ i ] = 250; j++; break;
case 139: pNameString[ i ] = 251; j++; break;
case 140: pNameString[ i ] = 252; j++; break;
case 141: pNameString[ i ] = 253; j++; break;
case 142: pNameString[ i ] = 254; j++; break;
case 143: pNameString[ i ] = 255; j++; break; //U+044F d1 8f CYRILLIC SMALL LETTER YA
case 145: pNameString[ i ] = 229; j++; break; //U+0451 d1 91 CYRILLIC SMALL LETTER IO
}
}
#endif
}
else
{
pNameString[i] ='\0';
}
}
#else
wcsncpy( pNameString, Item[ubIndex].szItemName, 80 );
pNameString[79] ='\0';
#endif
}
return(TRUE);
-97
View File
@@ -393,115 +393,18 @@ BOOLEAN HandleJA2CDCheck( )
#endif
#ifdef NOCDCHECK
return( TRUE );
#else
BOOLEAN fFailed = FALSE;
CHAR8 zCdLocation[ SGPFILENAME_LEN ];
CHAR8 zCdFile[ SGPFILENAME_LEN ];
INT32 cnt;
HWFILE hFile;
// Check for a file on CD....
if( GetCDromDriveLetter( zCdLocation ) )
{
for ( cnt = 0; cnt < 5; cnt++ )
{
// OK, build filename
sprintf( zCdFile, "%s%s", zCdLocation, gCheckFilenames[ cnt ] );
hFile = FileOpen( zCdFile, FILE_ACCESS_READ | FILE_OPEN_EXISTING, FALSE );
// Check if it exists...
if ( !hFile )
{
fFailed = TRUE;
FileClose( hFile );
break;
}
// Check min size
//#ifndef GERMAN
// if ( FileGetSize( hFile ) < gCheckFileMinSizes[ cnt ] )
// {
// fFailed = TRUE;
// FileClose( hFile );
// break;
// }
//#endif
FileClose( hFile );
}
}
else
{
fFailed = TRUE;
}
if ( fFailed )
{
CHAR8 zErrorMessage[256];
sprintf( zErrorMessage, "%S", gzLateLocalizedString[ 56 ] );
// Pop up message boc and get answer....
if ( MessageBox( NULL, zErrorMessage, "Jagged Alliance 2 v1.13", MB_OK ) == IDOK )
{
return( FALSE );
}
}
return( TRUE );
#endif
}
BOOLEAN HandleJA2CDCheckTwo( )
{
#ifdef NOCDCHECK
return( TRUE );
#else
BOOLEAN fFailed = TRUE;
CHAR8 zCdLocation[ SGPFILENAME_LEN ];
CHAR8 zCdFile[ SGPFILENAME_LEN ];
// Check for a file on CD....
if( GetCDromDriveLetter( zCdLocation ) )
{
// OK, build filename
sprintf( zCdFile, "%s%s", zCdLocation, gCheckFilenames[ Random( 2 ) ] );
// Check if it exists...
if ( FileExists( zCdFile ) )
{
fFailed = FALSE;
}
}
if ( fFailed )
{
CHAR8 zErrorMessage[256];
sprintf( zErrorMessage, "%S", gzLateLocalizedString[ 56 ] );
// Pop up message boc and get answer....
if ( MessageBox( NULL, zErrorMessage, "Jagged Alliance 2 v1.13", MB_OK ) == IDOK )
{
return( FALSE );
}
}
else
{
return( TRUE );
}
return( FALSE );
#endif
}
-99
View File
@@ -384,9 +384,6 @@ static void XMLCALL
itemEndElementHandle(void *userData, const XML_Char *name)
{
itemParseData * pData = (itemParseData *)userData;
#if 0
char temp;
#endif
if(pData->currentDepth <= pData->maxReadDepth) //we're at the end of an element that we've been reading
{
@@ -438,136 +435,40 @@ itemEndElementHandle(void *userData, const XML_Char *name)
// pData->curItem.szItemName[MAX_CHAR_DATA_LENGTH] = '\0';
//}
#if 0
if(MAX_CHAR_DATA_LENGTH >= strlen(pData->szCharData))
strcpy(pData->curItem.szItemName,pData->szCharData);
else
{
strncpy(pData->curItem.szItemName,pData->szCharData,MAX_CHAR_DATA_LENGTH);
pData->curItem.szItemName[MAX_CHAR_DATA_LENGTH] = '\0';
}
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_CHAR_DATA_LENGTH);i++)
{
temp = pData->szCharData[i];
pData->curItem.szItemName[i] = temp;
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("itemEndElementHandle: itemname[%d] = %s, temp = %s",i,&pData->curItem.szItemName[i],&temp));
}
#else
MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->curItem.szItemName, sizeof(pData->curItem.szItemName)/sizeof(pData->curItem.szItemName[0]) );
pData->curItem.szItemName[sizeof(pData->curItem.szItemName)/sizeof(pData->curItem.szItemName[0]) - 1] = '\0';
#endif
}
else if(strcmp(name, "szLongItemName") == 0)
{
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"itemEndElementHandle: longitemname");
pData->curElement = ELEMENT;
#if 0
if(MAX_CHAR_DATA_LENGTH >= strlen(pData->szCharData))
{
strcpy(pData->curItem.szLongItemName,pData->szCharData);
}
else
{
strncpy(pData->curItem.szLongItemName,pData->szCharData,MAX_CHAR_DATA_LENGTH);
pData->curItem.szLongItemName[MAX_CHAR_DATA_LENGTH] = '\0';
}
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_CHAR_DATA_LENGTH);i++)
{
temp = pData->szCharData[i];
pData->curItem.szLongItemName[i] = temp;
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("itemEndElementHandle: longitemname[%d] = %s, temp = %s",i,&pData->curItem.szLongItemName[i],&temp));
}
//if(MAX_CHAR_DATA_LENGTH >= strlen(pData->szCharData))
//{
// strcpy(pData->curItem.szLongItemName,pData->szCharData);
//}
//else
//{
// strncpy(pData->curItem.szLongItemName,pData->szCharData,MAX_CHAR_DATA_LENGTH);
// pData->curItem.szLongItemName[MAX_CHAR_DATA_LENGTH] = '\0';
//}
#else
MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->curItem.szLongItemName, sizeof(pData->curItem.szLongItemName)/sizeof(pData->curItem.szLongItemName[0]) );
pData->curItem.szLongItemName[sizeof(pData->curItem.szLongItemName)/sizeof(pData->curItem.szLongItemName[0]) - 1] = '\0';
#endif
}
else if(strcmp(name, "szItemDesc") == 0)
{
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"itemEndElementHandle: itemdesc");
pData->curElement = ELEMENT;
#if 0
if(MAX_CHAR_DATA_LENGTH >= strlen(pData->szCharData))
strcpy(pData->curItem.szItemDesc,pData->szCharData);
else
{
strncpy(pData->curItem.szItemDesc,pData->szCharData,MAX_CHAR_DATA_LENGTH);
pData->curItem.szItemDesc[MAX_CHAR_DATA_LENGTH] = '\0';
}
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_CHAR_DATA_LENGTH);i++)
{
temp = pData->szCharData[i];
pData->curItem.szItemDesc[i] = temp;
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("itemEndElementHandle: itemdesc[%d] = %s, temp = %s",i,&pData->curItem.szItemDesc[i],&temp));
}
#else
MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->curItem.szItemDesc, sizeof(pData->curItem.szItemDesc)/sizeof(pData->curItem.szItemDesc[0]) );
pData->curItem.szItemDesc[sizeof(pData->curItem.szItemDesc)/sizeof(pData->curItem.szItemDesc[0]) - 1] = '\0';
#endif
}
else if(strcmp(name, "szBRName") == 0)
{
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"itemEndElementHandle: brname");
pData->curElement = ELEMENT;
#if 0
if(MAX_CHAR_DATA_LENGTH >= strlen(pData->szCharData))
strcpy(pData->curItem.szBRName,pData->szCharData);
else
{
strncpy(pData->curItem.szBRName,pData->szCharData,MAX_CHAR_DATA_LENGTH);
pData->curItem.szBRName[MAX_CHAR_DATA_LENGTH] = '\0';
}
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_CHAR_DATA_LENGTH);i++)
{
temp = pData->szCharData[i];
pData->curItem.szBRName[i] = temp;
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("itemEndElementHandle: BRname[%d] = %s, temp = %s",i,&pData->curItem.szBRName[i],&temp));
}
#else
MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->curItem.szBRName, sizeof(pData->curItem.szBRName)/sizeof(pData->curItem.szBRName[0]) );
pData->curItem.szBRName[sizeof(pData->curItem.szBRName)/sizeof(pData->curItem.szBRName[0]) - 1] = '\0';
#endif
}
else if(strcmp(name, "szBRDesc") == 0)
{
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"itemEndElementHandle: brdesc");
pData->curElement = ELEMENT;
#if 0
if(MAX_CHAR_DATA_LENGTH >= strlen(pData->szCharData))
strcpy(pData->curItem.szBRDesc,pData->szCharData);
else
{
strncpy(pData->curItem.szBRDesc,pData->szCharData,MAX_CHAR_DATA_LENGTH);
pData->curItem.szBRDesc[MAX_CHAR_DATA_LENGTH] = '\0';
}
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_CHAR_DATA_LENGTH);i++)
{
temp = pData->szCharData[i];
pData->curItem.szBRDesc[i] = temp;
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("itemEndElementHandle: BRdesc[%d] = %s, temp = %s",i,&pData->curItem.szBRDesc[i],&temp));
}
#else
MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->curItem.szBRDesc, sizeof(pData->curItem.szBRDesc)/sizeof(pData->curItem.szBRDesc[0]) );
pData->curItem.szBRDesc[sizeof(pData->curItem.szBRDesc)/sizeof(pData->curItem.szBRDesc[0]) - 1] = '\0';
#endif
}
else if(strcmp(name, "usItemClass") == 0)
{