Fix: inventory button to change firemodes was greyed out for guns with one base fire mode, even if it had several barrel configurations

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8701 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2019-10-23 22:07:58 +00:00
parent cd87c4f9cc
commit 8b698f0633
3 changed files with 13 additions and 1 deletions
+10
View File
@@ -2539,6 +2539,16 @@ UINT8 GetFittingBarrelMode( UINT16 usItem, UINT8 aBarrelMode )
return bestfound;
}
bool HasSeveralBarrelConfigurations( UINT16 usItem )
{
if ( ( Item[usItem].usItemClass & IC_BOBBY_GUN ) )
{
return (Weapon[Item[usItem].ubClassIndex].barrelconfigurations.size() > 1);
}
return false;
}
// Flugente: this function calls UseGun and handles the firing of severeal shots at once
BOOLEAN UseGunWrapper( SOLDIERTYPE *pSoldier, INT32 sTargetGridNo )
{