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https://github.com/1dot13/source.git
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- Minor correction in text files
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6713 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -3401,7 +3401,6 @@ STR16 pwMineStrings[] =
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L"矿石类型", // 10
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L"矿石类型", // 10
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L"占领度",
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L"占领度",
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L"忠诚度",
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L"忠诚度",
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// L"在岗矿工",
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};
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};
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// blank sector strings
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// blank sector strings
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@@ -5553,7 +5552,7 @@ STR16 zOptionsScreenHelpText[] =
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L"打开时,会直接显示该区域最后一个敌人的大致位置。",
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L"打开时,会直接显示该区域最后一个敌人的大致位置。",
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L"打开时,在区域物品栏界面,右键点击装有物品的携行具时可直接显示包含的物品。",
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L"打开时,在区域物品栏界面,右键点击装有物品的携行具时可直接显示包含的物品。",
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L"打开时,反转鼠标滚轮方向。",
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L"打开时,反转鼠标滚轮方向。",
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L"当选择了多个佣兵,他们在前进时会保持彼此的间距(|C|t|r|l+|S|h|i|f|t+|G)", // L"When multiple mercs are selected, they will try to keep their relative distances while moving. (|C|t|r|l+|S|h|i|f|t+|G)",
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L"当选择了多个佣兵,他们在前进时会保持彼此的间距。(|C|t|r|l+|S|h|i|f|t+|G)", // L"When multiple mercs are selected, they will try to keep their relative distances while moving. (|C|t|r|l+|S|h|i|f|t+|G)",
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
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L"强制 Bobby Ray 出货",
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L"强制 Bobby Ray 出货",
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
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@@ -2136,7 +2136,7 @@ STR16 pTraitSkillsMenuDescStrings[] =
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L"Order an artillery strike from sector...",
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L"Order an artillery strike from sector...",
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L"Fill all radio frequencies with white noise, making communications impossible.",
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L"Fill all radio frequencies with white noise, making communications impossible.",
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L"Scan for jamming signals.",
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L"Scan for jamming signals.",
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L"Use your radio equipment to continously listen for enemy movement",
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L"Use your radio equipment to continously listen for enemy movement.",
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L"Call in reinforcements from neighbouring sectors.",
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L"Call in reinforcements from neighbouring sectors.",
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L"Turn off radio set to save batteries.",
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L"Turn off radio set to save batteries.",
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@@ -2154,7 +2154,7 @@ STR16 pTraitSkillsDenialStrings[] =
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L" - %d minutes to be ready\n",
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L" - %d minutes to be ready\n",
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L" - mortar positions in neighbouring sectors\n",
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L" - mortar positions in neighbouring sectors\n",
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L" - %s |o|r %s |a|n|d %s or %s or higher\n"
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L" - %s |o|r %s |a|n|d %s or %s or higher\n"
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L" - posession by a demon",
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L" - possession by a demon",
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};
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};
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STR16 pRemoveMercStrings[] =
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STR16 pRemoveMercStrings[] =
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@@ -3396,7 +3396,6 @@ STR16 pwMineStrings[] =
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L"Resource", // 10 L"Ertstype", // TODO.Translate
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L"Resource", // 10 L"Ertstype", // TODO.Translate
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L"Gezag Dorp",
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L"Gezag Dorp",
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L"Loyaliteit Dorp",
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L"Loyaliteit Dorp",
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// L"Mijnwerkers",
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};
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};
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// blank sector strings
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// blank sector strings
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@@ -2140,7 +2140,7 @@ STR16 pTraitSkillsMenuDescStrings[] =
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L"Order an artillery strike from sector...",
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L"Order an artillery strike from sector...",
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L"Fill all radio frequencies with white noise, making communications impossible.",
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L"Fill all radio frequencies with white noise, making communications impossible.",
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L"Scan for jamming signals.",
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L"Scan for jamming signals.",
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L"Use your radio equipment to continously listen for enemy movement",
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L"Use your radio equipment to continously listen for enemy movement.",
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L"Call in reinforcements from neighbouring sectors.",
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L"Call in reinforcements from neighbouring sectors.",
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L"Turn off radio set to save batteries.",
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L"Turn off radio set to save batteries.",
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@@ -2158,7 +2158,7 @@ STR16 pTraitSkillsDenialStrings[] =
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L" - %d minutes to be ready\n",
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L" - %d minutes to be ready\n",
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L" - mortar positions in neighbouring sectors\n",
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L" - mortar positions in neighbouring sectors\n",
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L" - %s |o|r %s |a|n|d %s or %s or higher\n"
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L" - %s |o|r %s |a|n|d %s or %s or higher\n"
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L" - posession by a demon",
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L" - possession by a demon",
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};
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};
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STR16 pRemoveMercStrings[] =
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STR16 pRemoveMercStrings[] =
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@@ -3402,7 +3402,6 @@ STR16 pwMineStrings[] =
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L"Resource", // 10
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L"Resource", // 10
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L"Town Control",
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L"Town Control",
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L"Town Loyalty",
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L"Town Loyalty",
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// L"Working Miners",
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};
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};
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// blank sector strings
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// blank sector strings
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@@ -2136,14 +2136,14 @@ STR16 pTraitSkillsMenuStrings[] = // TODO.Translate
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L"Spotter", // TODO.Translate
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L"Spotter", // TODO.Translate
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};
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};
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//Flugente: short description of the above skills for the skill selection menu
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//Flugente: short description of the above skills for the skill selection menu // TODO.Translate
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STR16 pTraitSkillsMenuDescStrings[] =
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STR16 pTraitSkillsMenuDescStrings[] =
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{
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{
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// radio operator
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// radio operator
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L"Order an artillery strike from sector...",
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L"Order an artillery strike from sector...",
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L"Fill all radio frequencies with white noise, making communications impossible.",
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L"Fill all radio frequencies with white noise, making communications impossible.",
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L"Scan for jamming signals.",
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L"Scan for jamming signals.",
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L"Use your radio equipment to continously listen for enemy movement",
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L"Use your radio equipment to continously listen for enemy movement.",
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L"Call in reinforcements from neighbouring sectors.",
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L"Call in reinforcements from neighbouring sectors.",
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L"Turn off radio set to save batteries.",
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L"Turn off radio set to save batteries.",
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@@ -2151,7 +2151,7 @@ STR16 pTraitSkillsMenuDescStrings[] =
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L"Observe an area, granting allied snipers a bonus to cth on anything you see.", // TODO.Translate
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L"Observe an area, granting allied snipers a bonus to cth on anything you see.", // TODO.Translate
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};
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};
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STR16 pTraitSkillsDenialStrings[] =
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STR16 pTraitSkillsDenialStrings[] = // TODO.Translate
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{
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{
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L"Requires:\n",
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L"Requires:\n",
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L" - %d AP\n",
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L" - %d AP\n",
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@@ -2161,7 +2161,7 @@ STR16 pTraitSkillsDenialStrings[] =
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L" - %d minutes to be ready\n",
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L" - %d minutes to be ready\n",
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L" - mortar positions in neighbouring sectors\n",
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L" - mortar positions in neighbouring sectors\n",
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L" - %s |o|r %s |a|n|d %s or %s or higher\n"
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L" - %s |o|r %s |a|n|d %s or %s or higher\n"
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L" - posession by a demon",
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L" - possession by a demon",
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};
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};
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STR16 pRemoveMercStrings[] =
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STR16 pRemoveMercStrings[] =
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@@ -3405,7 +3405,6 @@ STR16 pwMineStrings[] =
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L"Type de minerai", // 10
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L"Type de minerai", // 10
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L"Contrôle de la ville",
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L"Contrôle de la ville",
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L"Loyauté de la ville",
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L"Loyauté de la ville",
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// L"Mineurs au travail",
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};
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};
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// blank sector strings
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// blank sector strings
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@@ -2132,7 +2132,7 @@ STR16 pTraitSkillsMenuDescStrings[] =
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L"Order an artillery strike from sector...",
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L"Order an artillery strike from sector...",
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L"Fill all radio frequencies with white noise, making communications impossible.",
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L"Fill all radio frequencies with white noise, making communications impossible.",
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L"Scan for jamming signals.",
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L"Scan for jamming signals.",
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L"Use your radio equipment to continously listen for enemy movement",
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L"Use your radio equipment to continously listen for enemy movement.",
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L"Call in reinforcements from neighbouring sectors.",
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L"Call in reinforcements from neighbouring sectors.",
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L"Turn off radio set to save batteries.",
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L"Turn off radio set to save batteries.",
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@@ -2150,7 +2150,7 @@ STR16 pTraitSkillsDenialStrings[] =
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L" - %d minutes to be ready\n",
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L" - %d minutes to be ready\n",
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L" - mortar positions in neighbouring sectors\n",
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L" - mortar positions in neighbouring sectors\n",
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L" - %s |o|r %s |a|n|d %s or %s or higher\n"
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L" - %s |o|r %s |a|n|d %s or %s or higher\n"
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L" - posession by a demon",
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L" - possession by a demon",
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};
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};
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STR16 pRemoveMercStrings[] =
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STR16 pRemoveMercStrings[] =
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@@ -3391,7 +3391,6 @@ STR16 pwMineStrings[] =
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L"Resource", // 10 L"Tipo di minerale", // TODO.Translate
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L"Resource", // 10 L"Tipo di minerale", // TODO.Translate
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L"Controllo della città",
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L"Controllo della città",
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L"Lealtà della città",
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L"Lealtà della città",
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// L"Minatori",
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};
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};
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// blank sector strings
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// blank sector strings
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@@ -2148,7 +2148,7 @@ STR16 pTraitSkillsMenuDescStrings[] =
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L"Order an artillery strike from sector...",
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L"Order an artillery strike from sector...",
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L"Fill all radio frequencies with white noise, making communications impossible.",
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L"Fill all radio frequencies with white noise, making communications impossible.",
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L"Scan for jamming signals.",
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L"Scan for jamming signals.",
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L"Use your radio equipment to continously listen for enemy movement",
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L"Use your radio equipment to continously listen for enemy movement.",
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L"Call in reinforcements from neighbouring sectors.",
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L"Call in reinforcements from neighbouring sectors.",
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L"Turn off radio set to save batteries.",
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L"Turn off radio set to save batteries.",
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@@ -2166,7 +2166,7 @@ STR16 pTraitSkillsDenialStrings[] =
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L" - %d minutes to be ready\n",
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L" - %d minutes to be ready\n",
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L" - mortar positions in neighbouring sectors\n",
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L" - mortar positions in neighbouring sectors\n",
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L" - %s |o|r %s |a|n|d %s or %s or higher\n"
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L" - %s |o|r %s |a|n|d %s or %s or higher\n"
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L" - posession by a demon",
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L" - possession by a demon",
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};
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};
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STR16 pRemoveMercStrings[] =
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STR16 pRemoveMercStrings[] =
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@@ -3408,7 +3408,6 @@ STR16 pwMineStrings[] =
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L"Resource", // 10 L"Typ złoża", // TODO.Translate
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L"Resource", // 10 L"Typ złoża", // TODO.Translate
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L"Kontrola miasta",
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L"Kontrola miasta",
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L"Lojalność miasta",
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L"Lojalność miasta",
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// L"Górnicy",
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};
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};
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// blank sector strings
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// blank sector strings
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@@ -2140,7 +2140,7 @@ STR16 pTraitSkillsMenuDescStrings[] =
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L"Order an artillery strike from sector...",
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L"Order an artillery strike from sector...",
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L"Fill all radio frequencies with white noise, making communications impossible.",
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L"Fill all radio frequencies with white noise, making communications impossible.",
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L"Scan for jamming signals.",
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L"Scan for jamming signals.",
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L"Use your radio equipment to continously listen for enemy movement",
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L"Use your radio equipment to continously listen for enemy movement.",
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L"Call in reinforcements from neighbouring sectors.",
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L"Call in reinforcements from neighbouring sectors.",
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L"Turn off radio set to save batteries.",
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L"Turn off radio set to save batteries.",
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@@ -2158,7 +2158,7 @@ STR16 pTraitSkillsDenialStrings[] =
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L" - %d minutes to be ready\n",
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L" - %d minutes to be ready\n",
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L" - mortar positions in neighbouring sectors\n",
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L" - mortar positions in neighbouring sectors\n",
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L" - %s |o|r %s |a|n|d %s or %s or higher\n"
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L" - %s |o|r %s |a|n|d %s or %s or higher\n"
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L" - posession by a demon",
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L" - possession by a demon",
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};
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};
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STR16 pRemoveMercStrings[] =
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STR16 pRemoveMercStrings[] =
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@@ -3398,7 +3398,6 @@ STR16 pwMineStrings[] =
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L"Resource", // 10 L"Тип руды", // TODO.Translate
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L"Resource", // 10 L"Тип руды", // TODO.Translate
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L"Принадлежность",
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L"Принадлежность",
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L"Лояльность",
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L"Лояльность",
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// L"Работ.шахтеры",
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};
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};
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// blank sector strings
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// blank sector strings
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@@ -2140,7 +2140,7 @@ STR16 pTraitSkillsMenuDescStrings[] =
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L"Order an artillery strike from sector...",
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L"Order an artillery strike from sector...",
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L"Fill all radio frequencies with white noise, making communications impossible.",
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L"Fill all radio frequencies with white noise, making communications impossible.",
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L"Scan for jamming signals.",
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L"Scan for jamming signals.",
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L"Use your radio equipment to continously listen for enemy movement",
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L"Use your radio equipment to continously listen for enemy movement.",
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L"Call in reinforcements from neighbouring sectors.",
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L"Call in reinforcements from neighbouring sectors.",
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L"Turn off radio set to save batteries.",
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L"Turn off radio set to save batteries.",
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@@ -2158,7 +2158,7 @@ STR16 pTraitSkillsDenialStrings[] =
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L" - %d minutes to be ready\n",
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L" - %d minutes to be ready\n",
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L" - mortar positions in neighbouring sectors\n",
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L" - mortar positions in neighbouring sectors\n",
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L" - %s |o|r %s |a|n|d %s or %s or higher\n"
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L" - %s |o|r %s |a|n|d %s or %s or higher\n"
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L" - posession by a demon",
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L" - possession by a demon",
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};
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};
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STR16 pRemoveMercStrings[] =
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STR16 pRemoveMercStrings[] =
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@@ -3402,7 +3402,6 @@ STR16 pwMineStrings[] =
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L"Resource", // 10
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L"Resource", // 10
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L"Town Control",
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L"Town Control",
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L"Town Loyalty",
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L"Town Loyalty",
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// L"Working Miners",
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};
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};
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// blank sector strings
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// blank sector strings
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Reference in New Issue
Block a user