- Minor correction in text files

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6713 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-12-27 09:22:32 +00:00
parent f6e2c3aed8
commit 8de274df73
8 changed files with 8179 additions and 8187 deletions
+1 -2
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@@ -3401,7 +3401,6 @@ STR16 pwMineStrings[] =
L"矿石类型", // 10 L"矿石类型", // 10
L"占领度", L"占领度",
L"忠诚度", L"忠诚度",
// L"在岗矿工",
}; };
// blank sector strings // blank sector strings
@@ -5553,7 +5552,7 @@ STR16 zOptionsScreenHelpText[] =
L"打开时,会直接显示该区域最后一个敌人的大致位置。", L"打开时,会直接显示该区域最后一个敌人的大致位置。",
L"打开时,在区域物品栏界面,右键点击装有物品的携行具时可直接显示包含的物品。", L"打开时,在区域物品栏界面,右键点击装有物品的携行具时可直接显示包含的物品。",
L"打开时,反转鼠标滚轮方向。", L"打开时,反转鼠标滚轮方向。",
L"当选择了多个佣兵,他们在前进时会保持彼此的间距(|C|t|r|l+|S|h|i|f|t+|G)", // L"When multiple mercs are selected, they will try to keep their relative distances while moving. (|C|t|r|l+|S|h|i|f|t+|G)", L"当选择了多个佣兵,他们在前进时会保持彼此的间距(|C|t|r|l+|S|h|i|f|t+|G)", // L"When multiple mercs are selected, they will try to keep their relative distances while moving. (|C|t|r|l+|S|h|i|f|t+|G)",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER", L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
L"强制 Bobby Ray 出货", L"强制 Bobby Ray 出货",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END", L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
+2 -3
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@@ -2136,7 +2136,7 @@ STR16 pTraitSkillsMenuDescStrings[] =
L"Order an artillery strike from sector...", L"Order an artillery strike from sector...",
L"Fill all radio frequencies with white noise, making communications impossible.", L"Fill all radio frequencies with white noise, making communications impossible.",
L"Scan for jamming signals.", L"Scan for jamming signals.",
L"Use your radio equipment to continously listen for enemy movement", L"Use your radio equipment to continously listen for enemy movement.",
L"Call in reinforcements from neighbouring sectors.", L"Call in reinforcements from neighbouring sectors.",
L"Turn off radio set to save batteries.", L"Turn off radio set to save batteries.",
@@ -2154,7 +2154,7 @@ STR16 pTraitSkillsDenialStrings[] =
L" - %d minutes to be ready\n", L" - %d minutes to be ready\n",
L" - mortar positions in neighbouring sectors\n", L" - mortar positions in neighbouring sectors\n",
L" - %s |o|r %s |a|n|d %s or %s or higher\n" L" - %s |o|r %s |a|n|d %s or %s or higher\n"
L" - posession by a demon", L" - possession by a demon",
}; };
STR16 pRemoveMercStrings[] = STR16 pRemoveMercStrings[] =
@@ -3396,7 +3396,6 @@ STR16 pwMineStrings[] =
L"Resource", // 10 L"Ertstype", // TODO.Translate L"Resource", // 10 L"Ertstype", // TODO.Translate
L"Gezag Dorp", L"Gezag Dorp",
L"Loyaliteit Dorp", L"Loyaliteit Dorp",
// L"Mijnwerkers",
}; };
// blank sector strings // blank sector strings
+2 -3
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@@ -2140,7 +2140,7 @@ STR16 pTraitSkillsMenuDescStrings[] =
L"Order an artillery strike from sector...", L"Order an artillery strike from sector...",
L"Fill all radio frequencies with white noise, making communications impossible.", L"Fill all radio frequencies with white noise, making communications impossible.",
L"Scan for jamming signals.", L"Scan for jamming signals.",
L"Use your radio equipment to continously listen for enemy movement", L"Use your radio equipment to continously listen for enemy movement.",
L"Call in reinforcements from neighbouring sectors.", L"Call in reinforcements from neighbouring sectors.",
L"Turn off radio set to save batteries.", L"Turn off radio set to save batteries.",
@@ -2158,7 +2158,7 @@ STR16 pTraitSkillsDenialStrings[] =
L" - %d minutes to be ready\n", L" - %d minutes to be ready\n",
L" - mortar positions in neighbouring sectors\n", L" - mortar positions in neighbouring sectors\n",
L" - %s |o|r %s |a|n|d %s or %s or higher\n" L" - %s |o|r %s |a|n|d %s or %s or higher\n"
L" - posession by a demon", L" - possession by a demon",
}; };
STR16 pRemoveMercStrings[] = STR16 pRemoveMercStrings[] =
@@ -3402,7 +3402,6 @@ STR16 pwMineStrings[] =
L"Resource", // 10 L"Resource", // 10
L"Town Control", L"Town Control",
L"Town Loyalty", L"Town Loyalty",
// L"Working Miners",
}; };
// blank sector strings // blank sector strings
+4 -5
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@@ -2136,14 +2136,14 @@ STR16 pTraitSkillsMenuStrings[] = // TODO.Translate
L"Spotter", // TODO.Translate L"Spotter", // TODO.Translate
}; };
//Flugente: short description of the above skills for the skill selection menu //Flugente: short description of the above skills for the skill selection menu // TODO.Translate
STR16 pTraitSkillsMenuDescStrings[] = STR16 pTraitSkillsMenuDescStrings[] =
{ {
// radio operator // radio operator
L"Order an artillery strike from sector...", L"Order an artillery strike from sector...",
L"Fill all radio frequencies with white noise, making communications impossible.", L"Fill all radio frequencies with white noise, making communications impossible.",
L"Scan for jamming signals.", L"Scan for jamming signals.",
L"Use your radio equipment to continously listen for enemy movement", L"Use your radio equipment to continously listen for enemy movement.",
L"Call in reinforcements from neighbouring sectors.", L"Call in reinforcements from neighbouring sectors.",
L"Turn off radio set to save batteries.", L"Turn off radio set to save batteries.",
@@ -2151,7 +2151,7 @@ STR16 pTraitSkillsMenuDescStrings[] =
L"Observe an area, granting allied snipers a bonus to cth on anything you see.", // TODO.Translate L"Observe an area, granting allied snipers a bonus to cth on anything you see.", // TODO.Translate
}; };
STR16 pTraitSkillsDenialStrings[] = STR16 pTraitSkillsDenialStrings[] = // TODO.Translate
{ {
L"Requires:\n", L"Requires:\n",
L" - %d AP\n", L" - %d AP\n",
@@ -2161,7 +2161,7 @@ STR16 pTraitSkillsDenialStrings[] =
L" - %d minutes to be ready\n", L" - %d minutes to be ready\n",
L" - mortar positions in neighbouring sectors\n", L" - mortar positions in neighbouring sectors\n",
L" - %s |o|r %s |a|n|d %s or %s or higher\n" L" - %s |o|r %s |a|n|d %s or %s or higher\n"
L" - posession by a demon", L" - possession by a demon",
}; };
STR16 pRemoveMercStrings[] = STR16 pRemoveMercStrings[] =
@@ -3405,7 +3405,6 @@ STR16 pwMineStrings[] =
L"Type de minerai", // 10 L"Type de minerai", // 10
L"Contrôle de la ville", L"Contrôle de la ville",
L"Loyauté de la ville", L"Loyauté de la ville",
// L"Mineurs au travail",
}; };
// blank sector strings // blank sector strings
+2 -3
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@@ -2132,7 +2132,7 @@ STR16 pTraitSkillsMenuDescStrings[] =
L"Order an artillery strike from sector...", L"Order an artillery strike from sector...",
L"Fill all radio frequencies with white noise, making communications impossible.", L"Fill all radio frequencies with white noise, making communications impossible.",
L"Scan for jamming signals.", L"Scan for jamming signals.",
L"Use your radio equipment to continously listen for enemy movement", L"Use your radio equipment to continously listen for enemy movement.",
L"Call in reinforcements from neighbouring sectors.", L"Call in reinforcements from neighbouring sectors.",
L"Turn off radio set to save batteries.", L"Turn off radio set to save batteries.",
@@ -2150,7 +2150,7 @@ STR16 pTraitSkillsDenialStrings[] =
L" - %d minutes to be ready\n", L" - %d minutes to be ready\n",
L" - mortar positions in neighbouring sectors\n", L" - mortar positions in neighbouring sectors\n",
L" - %s |o|r %s |a|n|d %s or %s or higher\n" L" - %s |o|r %s |a|n|d %s or %s or higher\n"
L" - posession by a demon", L" - possession by a demon",
}; };
STR16 pRemoveMercStrings[] = STR16 pRemoveMercStrings[] =
@@ -3391,7 +3391,6 @@ STR16 pwMineStrings[] =
L"Resource", // 10 L"Tipo di minerale", // TODO.Translate L"Resource", // 10 L"Tipo di minerale", // TODO.Translate
L"Controllo della città", L"Controllo della città",
L"Lealtà della città", L"Lealtà della città",
// L"Minatori",
}; };
// blank sector strings // blank sector strings
+2 -3
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@@ -2148,7 +2148,7 @@ STR16 pTraitSkillsMenuDescStrings[] =
L"Order an artillery strike from sector...", L"Order an artillery strike from sector...",
L"Fill all radio frequencies with white noise, making communications impossible.", L"Fill all radio frequencies with white noise, making communications impossible.",
L"Scan for jamming signals.", L"Scan for jamming signals.",
L"Use your radio equipment to continously listen for enemy movement", L"Use your radio equipment to continously listen for enemy movement.",
L"Call in reinforcements from neighbouring sectors.", L"Call in reinforcements from neighbouring sectors.",
L"Turn off radio set to save batteries.", L"Turn off radio set to save batteries.",
@@ -2166,7 +2166,7 @@ STR16 pTraitSkillsDenialStrings[] =
L" - %d minutes to be ready\n", L" - %d minutes to be ready\n",
L" - mortar positions in neighbouring sectors\n", L" - mortar positions in neighbouring sectors\n",
L" - %s |o|r %s |a|n|d %s or %s or higher\n" L" - %s |o|r %s |a|n|d %s or %s or higher\n"
L" - posession by a demon", L" - possession by a demon",
}; };
STR16 pRemoveMercStrings[] = STR16 pRemoveMercStrings[] =
@@ -3408,7 +3408,6 @@ STR16 pwMineStrings[] =
L"Resource", // 10 L"Typ złoża", // TODO.Translate L"Resource", // 10 L"Typ złoża", // TODO.Translate
L"Kontrola miasta", L"Kontrola miasta",
L"Lojalność miasta", L"Lojalność miasta",
// L"Górnicy",
}; };
// blank sector strings // blank sector strings
+2 -3
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@@ -2140,7 +2140,7 @@ STR16 pTraitSkillsMenuDescStrings[] =
L"Order an artillery strike from sector...", L"Order an artillery strike from sector...",
L"Fill all radio frequencies with white noise, making communications impossible.", L"Fill all radio frequencies with white noise, making communications impossible.",
L"Scan for jamming signals.", L"Scan for jamming signals.",
L"Use your radio equipment to continously listen for enemy movement", L"Use your radio equipment to continously listen for enemy movement.",
L"Call in reinforcements from neighbouring sectors.", L"Call in reinforcements from neighbouring sectors.",
L"Turn off radio set to save batteries.", L"Turn off radio set to save batteries.",
@@ -2158,7 +2158,7 @@ STR16 pTraitSkillsDenialStrings[] =
L" - %d minutes to be ready\n", L" - %d minutes to be ready\n",
L" - mortar positions in neighbouring sectors\n", L" - mortar positions in neighbouring sectors\n",
L" - %s |o|r %s |a|n|d %s or %s or higher\n" L" - %s |o|r %s |a|n|d %s or %s or higher\n"
L" - posession by a demon", L" - possession by a demon",
}; };
STR16 pRemoveMercStrings[] = STR16 pRemoveMercStrings[] =
@@ -3398,7 +3398,6 @@ STR16 pwMineStrings[] =
L"Resource", // 10 L"Тип руды", // TODO.Translate L"Resource", // 10 L"Тип руды", // TODO.Translate
L"Принадлежность", L"Принадлежность",
L"Лояльность", L"Лояльность",
// L"Работ.шахтеры",
}; };
// blank sector strings // blank sector strings
+2 -3
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@@ -2140,7 +2140,7 @@ STR16 pTraitSkillsMenuDescStrings[] =
L"Order an artillery strike from sector...", L"Order an artillery strike from sector...",
L"Fill all radio frequencies with white noise, making communications impossible.", L"Fill all radio frequencies with white noise, making communications impossible.",
L"Scan for jamming signals.", L"Scan for jamming signals.",
L"Use your radio equipment to continously listen for enemy movement", L"Use your radio equipment to continously listen for enemy movement.",
L"Call in reinforcements from neighbouring sectors.", L"Call in reinforcements from neighbouring sectors.",
L"Turn off radio set to save batteries.", L"Turn off radio set to save batteries.",
@@ -2158,7 +2158,7 @@ STR16 pTraitSkillsDenialStrings[] =
L" - %d minutes to be ready\n", L" - %d minutes to be ready\n",
L" - mortar positions in neighbouring sectors\n", L" - mortar positions in neighbouring sectors\n",
L" - %s |o|r %s |a|n|d %s or %s or higher\n" L" - %s |o|r %s |a|n|d %s or %s or higher\n"
L" - posession by a demon", L" - possession by a demon",
}; };
STR16 pRemoveMercStrings[] = STR16 pRemoveMercStrings[] =
@@ -3402,7 +3402,6 @@ STR16 pwMineStrings[] =
L"Resource", // 10 L"Resource", // 10
L"Town Control", L"Town Control",
L"Town Loyalty", L"Town Loyalty",
// L"Working Miners",
}; };
// blank sector strings // blank sector strings