Forgot to commit the source changes in the last commit. Sorry. So, here they are.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5999 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
feynman
2013-04-14 15:54:56 +00:00
parent 25de719d79
commit 8f3bff764b
26 changed files with 11543 additions and 9871 deletions
@@ -0,0 +1,25 @@
/**
* @file
* @author feynman (bears-pit.com)
*/
#include "../include/LegacyAIPlanFactory.h"
#include "../include/LegacyAIPlan.h"
namespace AI
{
namespace tactical
{
Plan* LegacyAIPlanFactory::create_plan(const AIInputData& input)
{
return new LegacyAIPlan();
}
void LegacyAIPlanFactory::update_plan(const AIInputData& input, Plan* plan_to_change)
{
// TODO: currently, everything is handled in the LegacyAIPlan. The goal is to modularize the AI, so that in
// the end, the LegacyAIPlan is split into so many "new" AI Plan subclasses, that every case is covered.
// Then the behavior of the old AI would be implemented here.
}
}
}