mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
Additional dialogue can be used for consuming specific items
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8531 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+8
-8
@@ -15,9 +15,9 @@
|
||||
#ifdef JA2EDITOR
|
||||
|
||||
#ifdef JA2UB
|
||||
CHAR16 zVersionLabel[256] = { L"Unfinished Business - Map Editor v1.13.8530 (Development Build)" };
|
||||
CHAR16 zVersionLabel[256] = { L"Unfinished Business - Map Editor v1.13.8531 (Development Build)" };
|
||||
#else
|
||||
CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.8530 (Development Build)" };
|
||||
CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.8531 (Development Build)" };
|
||||
#endif
|
||||
|
||||
// ------------------------------
|
||||
@@ -27,11 +27,11 @@
|
||||
|
||||
//DEBUG BUILD VERSION
|
||||
#ifdef JA2UB
|
||||
CHAR16 zVersionLabel[256] = { L"Debug: Unfinished Business - v1.13.8530 (Development Build)" };
|
||||
CHAR16 zVersionLabel[256] = { L"Debug: Unfinished Business - v1.13.8531 (Development Build)" };
|
||||
#elif defined (JA113DEMO)
|
||||
CHAR16 zVersionLabel[256] = { L"Debug: JA2 Demo - v1.13.8530 (Development Build)" };
|
||||
CHAR16 zVersionLabel[256] = { L"Debug: JA2 Demo - v1.13.8531 (Development Build)" };
|
||||
#else
|
||||
CHAR16 zVersionLabel[256] = { L"Debug: v1.13.8530 (Development Build)" };
|
||||
CHAR16 zVersionLabel[256] = { L"Debug: v1.13.8531 (Development Build)" };
|
||||
#endif
|
||||
|
||||
#elif defined CRIPPLED_VERSION
|
||||
@@ -46,11 +46,11 @@
|
||||
|
||||
//RELEASE BUILD VERSION
|
||||
#ifdef JA2UB
|
||||
CHAR16 zVersionLabel[256] = { L"Release Unfinished Business - v1.13.8530 (Development Build)" };
|
||||
CHAR16 zVersionLabel[256] = { L"Release Unfinished Business - v1.13.8531 (Development Build)" };
|
||||
#elif defined (JA113DEMO)
|
||||
CHAR16 zVersionLabel[256] = { L"Release JA2 Demo - v1.13.8530 (Development Build)" };
|
||||
CHAR16 zVersionLabel[256] = { L"Release JA2 Demo - v1.13.8531 (Development Build)" };
|
||||
#else
|
||||
CHAR16 zVersionLabel[256] = { L"Release v1.13.8530 (Development Build)" };
|
||||
CHAR16 zVersionLabel[256] = { L"Release v1.13.8531 (Development Build)" };
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
@@ -360,6 +360,7 @@ enum AdditionalDialogEvents
|
||||
ADE_WEATHERCHANGE, // the weather has changed, and we can warn the player about that
|
||||
ADE_SKILL_RESULT, // we used a skill, and comment on the result
|
||||
ADE_GRENADEWARNING, // a delayed enemy grenade was dropped nearby
|
||||
ADE_CONSUMEITEM, // we applied an item to us
|
||||
};
|
||||
|
||||
// We call this function from several places. It uses the dialogue functions, but calls a Lua script to know whether something, and what, should be said
|
||||
|
||||
@@ -24095,6 +24095,9 @@ BOOLEAN ApplyConsumable( SOLDIERTYPE* pSoldier, OBJECTTYPE *pObj, BOOLEAN fForce
|
||||
|
||||
if ( fSuccess )
|
||||
{
|
||||
// Flugente: additional dialogue
|
||||
AdditionalTacticalCharacterDialogue_CallsLua( pSoldier, ADE_CONSUMEITEM, pObj->usItem );
|
||||
|
||||
// use up object
|
||||
UseKitPoints( pObj, statusused, pSoldier );
|
||||
|
||||
|
||||
Reference in New Issue
Block a user