- Fix: When retreating from tactical combat, militia gear was not dropped correctly

- Fix: Under certain circumstances, militia dropped gear twice in autoresolve

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5926 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-03-16 23:49:28 +00:00
parent 89666fa78c
commit 923664ca40
3 changed files with 15 additions and 7 deletions
+2 -1
View File
@@ -408,6 +408,7 @@ STR16 GetNewTraitStr(UINT8 aTrait); // Flugente: deal with the insane new trait
void HandleSurrenderOffer( SOLDIERTYPE* pSoldier ); // Flugente: offer the enemy the chance to surrender
void TeamDropAll(UINT8 bTeam);
// setting fForce to TRUE allows dropping of gear in combat (used in auto-resolve instances)
void TeamDropAll(UINT8 bTeam, BOOLEAN fForce = FALSE);
#endif