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Use ubID instead of cnt
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@@ -3474,10 +3474,8 @@ BOOLEAN ResetAllAnimationCache( )
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{
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if ( pSoldier != NULL )
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{
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InitAnimationCache( cnt, &(pSoldier->AnimCache) );
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InitAnimationCache( pSoldier->ubID, &(pSoldier->AnimCache) );
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}
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}
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return( TRUE );
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