Fix: The UDB descriptions for ARMOUR PIERCING were wrong. Lower is better, not higher.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5743 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2012-12-20 00:58:36 +00:00
parent 501df7103c
commit 933970b599
10 changed files with 11 additions and 11 deletions
+2 -2
View File
@@ -7508,11 +7508,11 @@ void DrawAmmoValues( OBJECTTYPE * gpItemDescObject, int shotsLeft )
// Print base value
SetFontForeground( 5 );
if ( fArmourImpactReduction < 1.0 )
if ( fArmourImpactReduction > 1.0 )
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
else if ( fArmourImpactReduction > 1.0 )
else if ( fArmourImpactReduction < 1.0 )
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}