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- main flashbang code added
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@462 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -16,7 +16,7 @@ typedef struct
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UINT32 uiFlags;
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UINT8 ubOwner;
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UINT8 ubTypeID;
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INT8 ubTypeID;
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UINT16 usItem;
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@@ -52,10 +52,12 @@ enum EXPLOSION_TYPES
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BLAST_3,
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STUN_BLAST,
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WATER_BLAST,
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TARGAS_EXP,
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SMOKE_EXP,
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MUSTARD_EXP,
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TARGAS_EXP,
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SMOKE_EXP,
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MUSTARD_EXP,
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BURN_EXP,
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THERMOBARIC_EXP,
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FLASHBANG_EXP, // Lesh: enum added
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NUM_EXP_TYPES=50
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} ;
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@@ -91,8 +93,8 @@ typedef struct
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#define NUM_EXPLOSION_SLOTS 100
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extern EXPLOSIONTYPE gExplosionData[ NUM_EXPLOSION_SLOTS ];
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extern EXPLOSIONTYPE gExplosionData[ NUM_EXPLOSION_SLOTS ];
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extern UINT8 gubElementsOnExplosionQueue;
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extern BOOLEAN gfExplosionQueueActive;
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