- main flashbang code added

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@462 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Lesh
2006-08-23 15:28:55 +00:00
parent eef9f7309d
commit 944df34a9e
7 changed files with 283 additions and 52 deletions
+7 -5
View File
@@ -16,7 +16,7 @@ typedef struct
UINT32 uiFlags;
UINT8 ubOwner;
UINT8 ubTypeID;
INT8 ubTypeID;
UINT16 usItem;
@@ -52,10 +52,12 @@ enum EXPLOSION_TYPES
BLAST_3,
STUN_BLAST,
WATER_BLAST,
TARGAS_EXP,
SMOKE_EXP,
MUSTARD_EXP,
TARGAS_EXP,
SMOKE_EXP,
MUSTARD_EXP,
BURN_EXP,
THERMOBARIC_EXP,
FLASHBANG_EXP, // Lesh: enum added
NUM_EXP_TYPES=50
} ;
@@ -91,8 +93,8 @@ typedef struct
#define NUM_EXPLOSION_SLOTS 100
extern EXPLOSIONTYPE gExplosionData[ NUM_EXPLOSION_SLOTS ];
extern EXPLOSIONTYPE gExplosionData[ NUM_EXPLOSION_SLOTS ];
extern UINT8 gubElementsOnExplosionQueue;
extern BOOLEAN gfExplosionQueueActive;