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AI improvements (by Sevenfm):
AI_EXTRA_SUPPRESSION - AI will use suppression fire more often in RED state (set minimum AI CTH to 1) AI_NEW_MORALE - Better dynamic morale calculation depending on tactical situation. - Additional min/max limits for AI morale - Disabled HOPELESS morale for soldiers without guns (they can pick up weapon or attack with hands sometimes) AI_BETTER_COVER - Additional checks for line of sight, fresh corpses and overcrowded locations AI_EXTRA_FLANKING - Allow flanking for BRAVEAID/BRAVESOLO git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2275 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -1061,6 +1061,15 @@ CHANCE_SAY_ANNOYING_PHRASE = 40
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NEW_AI_TACTICAL = TRUE
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;------------------------------------------------------------------------------------------------------------------------------
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; AI tweaks and improvements
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;------------------------------------------------------------------------------------------------------------------------------
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AI_EXTRA_SUPPRESSION = FALSE
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AI_NEW_MORALE = FALSE
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AI_BETTER_COVER = FALSE
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AI_EXTRA_FLANKING = FALSE
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;------------------------------------------------------------------------------------------------------------------------------
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; Default: 3
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; Penalty (in %) on tile when you shot in head (for enemy and mercs).
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