AI improvements (by Sevenfm):

AI_EXTRA_SUPPRESSION
- AI will use suppression fire more often in RED state (set minimum AI CTH to 1)

AI_NEW_MORALE
- Better dynamic morale calculation depending on tactical situation.
- Additional min/max limits for AI morale
- Disabled HOPELESS morale for soldiers without guns (they can pick up weapon or attack with hands sometimes)

AI_BETTER_COVER
- Additional checks for line of sight, fresh corpses and overcrowded locations

AI_EXTRA_FLANKING
- Allow flanking for BRAVEAID/BRAVESOLO

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2275 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
silversurfer
2015-12-19 14:19:15 +00:00
parent d0922e0370
commit 969de84e59
+9
View File
@@ -1061,6 +1061,15 @@ CHANCE_SAY_ANNOYING_PHRASE = 40
NEW_AI_TACTICAL = TRUE
;------------------------------------------------------------------------------------------------------------------------------
; AI tweaks and improvements
;------------------------------------------------------------------------------------------------------------------------------
AI_EXTRA_SUPPRESSION = FALSE
AI_NEW_MORALE = FALSE
AI_BETTER_COVER = FALSE
AI_EXTRA_FLANKING = FALSE
;------------------------------------------------------------------------------------------------------------------------------
; Default: 3
; Penalty (in %) on tile when you shot in head (for enemy and mercs).